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Isometric Tank
This example uses variables and point_direction() to make the image index of an isometric sprite turn towards the mouse.

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GM 6
jsorgeagames
Jul 14, 2007
210
15
5.9 (8 votes)

Kinda original example and cool graphics! Did you make the tank yourself? 7/10
#1 Posted by JID on July 14, 2007 at 06:18 pm


this is not very original >_>
#2 Posted by Ph0x on July 14, 2007 at 09:29 pm


I didn't make the tank, I got it from Reiner's Tilesets. @xXchaoXx: What's not original about it? I've searched on this site and there aren't any other examples like this.
#3 Posted by jsorgeagames on July 15, 2007 at 12:29 am

You could of at least made the turret turning limited The reason there isn't an example for this is because you are simply showing us a single function
#4 Posted by s on July 15, 2007 at 07:12 am


Actually, Serprex, I showed you guys three functions. Shooting, Rotating the base, and the Turret. If I'm doing the math correctly, then that's...3. DUH.
#5 Posted by jsorgeagames on July 15, 2007 at 04:26 pm

...is this an example of shooting?I'd hope not,the point was that you could choose an image_index based on a point_direction() Along with that you seem to advertise the sprite being isometric?Ya,that seemed redundant(specially since you didn't make it...)
#6 Posted by s on July 15, 2007 at 04:54 pm

Well.. it's pretty nice..
#7 Posted by Joysurrender on July 16, 2007 at 01:16 am


gm6 Not bad. YOU PASS!!! 10/10
#8 Posted by Go Bologna on July 16, 2007 at 03:14 am

That's pretty cool. How do you make isometric sprites? The method is only useful to me if I use original sprites. 7/10
#9 Posted by Afromonkey0 on July 18, 2007 at 02:58 am


You need to be a good 3D modeler and you need a good 3D modeler. Unfortunately, I am a good 3D modeler but I have a crappy 3D modeler.
#10 Posted by jsorgeagames on July 18, 2007 at 03:24 am


Or you can try drawing them, because of the 3D stuff's problems and you can never get the angle of the camera quite right.
#11 Posted by jsorgeagames on July 22, 2007 at 04:00 pm

Don't judge your graphics based on your modeler.Really,you could just get Anim8or
#12 Posted by s on August 16, 2007 at 11:29 am

Or blender is free too.. But i do stick to Anim8or :)
#13 Posted by Wolfprogramming on August 28, 2007 at 07:22 am

quote:You need to be a good 3D modeler and you need a good 3D modeler OHH! I dident even think of doing that! Because you make the model and then take different pictures of it!! Great idea! and sence you helped me, I will help you! use blender.org it doesent support game maker but it works wonders, and its free! and if you know Python scripting, then you can make and use a script on it so game maker WILL support it! :) PS: This is a great example, I liked the isometric veiws, 10/10 because it helped me ALOT
#14 Posted by FyerEgg on January 13, 2008 at 06:26 pm


I know about Blender. For some reason,it won't work on my comp. I use Art Of Illusion, it's pretty good... until your current version gets lost.
#15 Posted by jsorgeagames on March 08, 2008 at 08:09 pm
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