A (hopefully) straightforward approach to 3D lava that not only flows, but also changes according to the angle that you look. Low CPU usage, and yields a nice effect.
Utilizes UVMapping, animating a texture, d3d transparency, basic camera movement.
Small Update I've fixed the stereoscopic effect by changing about 3 lines of code >_> So quit yer yammerin'
*I reserve the right to delete stupid and irrelevant comments =D
Hmm.
It's glowing and it moves and seems realistic. 5 pts
It scares the hell out of me, as it is hot and fits in a box. 3 pts.
It is 3D. 1 pt.
You are a fawks. 1 pt.
10/10
#21
Posted by
JoshDreamland on July 16, 2007 at 07:47 am
It looks very nice. Great work(again)^^
9/10
#22
Posted by
Ice of sweden on July 16, 2007 at 08:37 pm
Hmmm, pretty good, but how is that meant to realisticly flow?
Cause to me, it looks like you have to fully rotate the camera to the top and further, and then the lava slows down and turns around...
So, was this meant to be the realistic flowing effect?
Sorry, didn't do it for me.
But, on your part, it is a nice effect, and it does change direction, with the camera (sorta)
7/10