Unfortunately, due to a backup problem, the game you are looking for was deleted.
This is a very interesting game. Though the graphics are a little too simple for my tastes and I got stuck. :(
Pretty clever game, though. Love the ominous directives.
#1
Posted by
Jabberwock on August 24, 2008 at 01:13 pm
The graphics, though they apparently use pretty retro colors, aren't all that retro. I would make the sprites a lot smaller, and pixels a lot larger. Perhaps the colors could even be more saturated. The menu is definitely fitting to the compo's name
The gameplay is nice, it kind of reminds me of that game called 7 minutes or something...
Yep, that's the part. It seems like you really ought to offer some kind of hint... it's kind of important, with puzzles, that you give people all the information they need to solve them.
#5
Posted by
Jabberwock on August 24, 2008 at 04:11 pm
Apparently I don't need existence
The whole "What do you need?" should have different things. Typing "help" should give a hint and stuff
Anyways, I beat the answer out with HxD. Spoiler below (Makes no sense) gun
You should make case not matter. Lower case, and count it if they have the word in there
AP fires too slow
So the only nigh-impossible level is what you need. Thank goodness. I'll add in a hint or two.
@serprex: Hehe. My other idea for ending the game was to say "This isn't your battle. This isn't your purpose. This isn't your life. This is just a game. *force quit*". I prefer this way.
@Siert: I'm stretching that and setting it as my wallpaper. XD
Okay, I've changed a small detail near the end of the game, and implemented serprex's suggestion. I've also added a hint to what you need, just go up the door/barrier/thing.
Very clever game, i liked it, definitly one of the Best GM Games i've played, it took me 20 Minutes to complete first go, it was short but i liked the Credits at the end, very creative. 9/10