The GameCave Console is a professional tool designed to allow simple debugging for your project. With over 2,000 lines of code, the Console allows you to have console-style cheats (like when you press ~ on a first person shooter), developer-logins through console commands, creating macros and commands, executing code and returning variable values, and completely customizing your consoles design (with 37 variables to determine the design!).
Originally inspired by Rithiurs GMConsole, GameCave Console will help you fix your games fatal errors and polish off your projects. The GameCave Console was used in popular releases like 'F-A-T-E' and "Project: TOPDOWN".
Posted by
Flea1991 on December 08, 2006 at 11:20 am
there was not objects and not rooms?
#12
Posted by
GoldenGames on March 14, 2007 at 06:26 am
It's a set of scripts, you need to implement it into your own game.
#13
Posted by
RhysAndrews on March 22, 2007 at 02:47 am
Hey! It looks very nice, but I found it very laggy when I put the "gcc_core_init();" into the step event of an object. If I put it in the create event, the whole thing won't work. Where is the problem?