A simple example showing how to manipulate ds_lists, including a few new scripts on how to delete the first instance of a value, and such forth.
A very simple example, or people who haven't used ds_lists, but very easy to understand.
Dude that really wasn't very good. There was absolutely no need to make those functions as scripts; it makes it harder for people learning because they won't be able to use the functions in their own games; because they only know the script-names. There are no comments, and it just wasn't very nice. I'll give it a 4. Oh by the way;
http://www.fox-nl.joltservers.net/GameCaveDB/GCT-%20Data%20Structures.pdf
Regards
Rhys Andrews
#1
Posted by
RhysAndrews on June 08, 2006 at 06:38 am
It was simple indeed. It's nice to see how they work finally.
Thank you for making this. Now I understand Data Scripts better.
It was the best way to teach them in fact - most people get confused by ds_lists, and renaming them helps them understand, as well as throwing in a few ways to do some more stuff.
I didn't design it to help an experienced coder. I designed it so new coders dont get so confused. My Java teacher taught data structures that way.