Caveman Craig Changes --------------------- v1.4.1; - All cavemen health replenishes now, not just hunters and Craig. - Throttled the number of dinosaurs that can be on the map at one point. - Replaced the 't-shirts' end ad with an ad for Caveman Craig: SE. v1.4; - Vastly improved overall performance by altering slope-movement methods. - Updated the licence / terms of distribution. - Increased difficulty a bit. - Hunters and Rivals no longer duck indefinitely if a velociraptor or hunter is standing over them. - Velociraptor no longer gets stuck on the edge of the room in the minigame (sometimes they do but you can just jump out) - Preparers are now a bit more scattered when preparing the same carcass. - Highlighting and Selecting options in the settings menu have better positioned masks. - Velociraptors now attend to the slope of the terrain. - Rivals don't go into a falling loop when being knocked out of the screen by a triceratops. - If you're dodging while a raptor is trying to eat you, and it gets hit by a rock, you no longer are forced to stand up. - Added an advertisement for the Caveman Craig T-Shirts. v1.3.3; - Rivals don't come in such large groups anymore. - Rain is a little rarer, but lasts longer. - Game will compensate for a missing names.dat file. - The loading sequence now runs a little faster when importing caveman names. - Fixed error where berry sounds didn't play - Triceratops' are now slightly harder to kill - Decreased volume of in-game theme a bit. - Fixed bug where changing body/armour/feet colour when creating a new profile didn't actually work v1.3.2; - Fixed critical error in which time-related variables didn't change (save timer, total time, etc) - Turning off caveman names will now also unload names from the memory. v1.3.1; - Berry Gathering Sound no longer plays if you're far away from the bush being gathered. - Fixed bug in 1.3 where rain stopped suddenly. - Implemented a new, more rhythmic in-game theme. - In-game theme now stops when the game pauses. - Some bugs may be fixed (un-pickable carcasses, un-hittable rivals) - Berries grow more often when it's raining. - Made some adjustments to the unlock at the end of the game. - Fixed bug where rocks got stuck in Craig's statue. - Fixed bug where rocks got stuck in velociraptors. - Time is now measured absolute, not relative to frames-per-second. - Rain now lasts longer. - Fixed bug where hunters get stuck in a 'being eaten' animation. - Rivals aren't as freaking strong. v1.3; - Fixed bug with rival cavemen and one of the bonuses. - Split up the tutorial more logically and in smaller chunks. - Fixed bug where t-rex keeps trying to attack you while you're dodging. - T-rex's can (and will) now eat Rival Cavemen. - Rival Caveman rocks will now hurt a T-rex. - Tweaked triggers of difficulty - Implemented death sounds for raptors and triceratops' that differentiate from their 'signature' sound - Improved performance and decreased game size with better texture management (thanks Pim!) - Added a "TAP SPACE" image that flashes above Craig's head when you're being eaten. - Placed some mouse-over sounds into the menu. - Game Over sounds now actually play. - Altered some collision masks. - Fully-trained caveman bonuses no longer add the message "Your new hunter, [name], is ready to be trained!" - Fixed bug where the T-rex timer will continue if you leave the game and start a new one. - Edited some parts of the tutorial. - Added a very special unlock / bonus that signifies the ending of the game - however, you can continue playing afterwards. - Rival Cavemen can now be eaten by Raptors and Head-butted by Triceratops' - Rival Cavemen now respond to attacks from hunters while they are attacking gatherers or preparers. - Fixed bug where Rival Cavemen counted as two kills. - Dead rival cavemen face the way they died. v1.2; - Added a notification box when pausing. - Added hotkeys 1,2, and 3 to create caveman (1 hunters, 2 gatherers, 3 preparers) - Removed the windows buttons from title bar - Slightly decreased difficulty of escaping raptors via space. - Rival Caveman tweaked. - Hunters are more likely to stand further away from the T-rex - Fixed freezing-hunter bug (please report if it occurs) - Improved quality of soft edges on cavemen. - Improved the duck animation. - Improved the mid-range image for the berry bushes. - Hunters don't take as long learning how to fight. - Berry pile emerges earlier, so it doesn't appear like you have no berries when you may. - Added another bonus, but you have it discover it yourself. - Triceratops' no longer head-butt cavemen who are already being mauled by a raptor. - Added a sound for when you die. - Moved the food progress bar next to the cavemen credits stone, so it looks more in place. - Added a T-Rex Death sequence