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 APlusHost
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 Cookie

 Exquisite Lava Example

DesertFox's Den 58489 people pounced on
Hello, Tornado
September 09, 2010

So, I was doing some work up in Dallas helping my father with some office stuff, moving and putting together furniture, etc. Then this happened. http://www.dallasnews.com/sharedcontent/dws/dn/latestnews/stories/090910dnmettornadowx.d4f334b0.html There was a tornado in Dallas today. Guess where I was today? Dallas! Lets get a bit more specific, shall we? Where in Dallas did the tornado hit? Mockingbird Lane! Guess where I was? Mockingbird Lane! Guess what time it hit? 7 PM. Guess where I was at 7 PM? Getting something to eat at a fast-food restaurant on Mockingbird Lane! To make a long story short, I got to see a tornado rip through Dallas, while waiting at the drive-through at Jack-in-the-Box! It knocked down a bunch of powerlines and stuff, caused a bunch of damage to buildings, and I think it did damage to the bridge as well, because there were more police and fire/rescue vehicles in one place than I'd ever seen, setting up a massive detour. So yeah, my day was exciting. How was yours?

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Ninja Test with Extra Ninja!
September 07, 2010

Movement is a little buggy due to it not being optimized for 30 fps (so sometimes you can go THROUGH a wall if you are moving fast enough) Arrow keys to move, Z to jump.


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Alpha Test
September 05, 2010

Minor alpha test of my Flash-SAT port, math-optimized build. 72 raycasts per frame, drawing raycast results and level. The level is generated from a tileset. Runs decently fast, and in standalone tests, I can do 100000+ raycasts per second (360 rays per frame, 300+ fps), if I don't draw the raycast results, even with drawing the level. Not too shabby, all things considered. I really need to opti mize the line-drawing code, because if I do draw the line results, that 300 fps drops to 40. Thank god I'll never actually need to draw 360 raycasts per frame. *Note - all framerates are in the standalone player unless otherwise noted. In-browser performance is usually a bit slower. Obligatory spiel for CN Also, some of you should join Cybernations - it doesn't take up too much time, and if you join, it will get Hero off my back about getting people to join :D Seriously, its an interesting game if a bit slow paced, and it doesn't take up too much time. Humorous things happen to stupid people, wars are fought and won (or lost), and political turmoil was had for all!

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Salaam, Strangers!
September 02, 2010

So slimy sauropods slither squishily southwards, sipping singapore slings and screwdrivers sassily, since sixty-seven sexy supermodels supported Simon Skipper and Susie Stripper as Solicitor for South Sacramento. Sometimes senescence suddenly sets, so silky smooth sitting sasquatches sink slowly, stopping superfluous sweat switfly, subtly, stringently, and secretly stymieing several simple simians snorting stored sapphire-studded sour squash slices. Striped spider slippers skip and slap svelte snakes, saddened serpents, and serene salamanders, suing semi-scattered spinning sandy sailors successfully seven seconds sooner. Seeing, songbirds swing and swingers sing soundly and silently sneaking sanctioned socks and serrated supplies sunward, shunning sleeping swollen sequined sailfish in shock. Subsequently spotted shoe-scuffing spiked ships surround and strike stunned shrunken savory sausage sandwiches, scoffing sharply spoiled salami and saltines suspiciously. Singularly swedish stereoscopic smiling strongmen safely switch stretched stars, stomping stairwards, subtracting and scoring stupendous sums of sentient scallops, sacrificing saccharine-sweet sauteed shrimp screaming sick stories and software sources. Such surceases surreality. Sayonara!

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New Flash/Spoiler/Tab BBCode Tags
August 29, 2010

[flash width=400 height=400]http://64digits.com/users/DesertFox/boom.swf[/flash] does this
Click and hold to build power, release to make it explode, space to restore image.
Also spoiler alert!
SPOILERS - Show
Any other tags you guys want/need? Edit: Also added a [tab] tab. Useful in layouts. Like for this:
Code
for loop() {      more code; }


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'Sup kiddos!
August 26, 2010

I just finished my "Complete a website in 48 hours or less" challenge! I am currently looking for an internship (cause of college). I went and wrote myself a resume, looked at it, and realized that text-only resume's are really boring. So I went around, gathering a bunch of awesome projects of mine, dusted them off and organized them. Then I realized that simply showing someone a hunk of code isn't exactly the best thing either - because the first person to see your resume is going to be someone from the HR department, and HR personnel aren't programmers. What I needed was a method of showing my skill, in a way that both programmers and non-programmers could understand and appreciate. So I decided to make this into a challenge, and gave myself 48 hours to create a website from scratch, that features news/blogs, projects page, resume/about, administrative login, database interaction - the whole shebang! Well, it's 48 hours later, and I am done. The site is fully coded, fully styled, and fully functional. Prospective employers, here I come! So what does this mean for you guys? Well, it means I'm getting back into PHP - which means I'll probably start doing random things with the site again. Look out KaBob - I'm coming to steal back my glory! Also, I fixed the youtube tag. Now, instead of using: [youtube]H60S1NCEE-g[/youtube] you can do: [youtube]http://www.youtube.com/watch?v=H60S1NCEE-g[/youtube] Same with the youtube hd tag. The old style still works too. Huzzah!
Hooray!


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Running Wild in the Databases
August 12, 2010

FSX recently opened up the V2 codebase to people so that they could learn how the site works, to aid in the development of V3. Unfortunately, V2 being what it is, we are giving you guys a great amount of trust allowing you in. So, as a caution, here are some rules to follow. First off, no giving yourself or others moderator abilities. Database access does not make you a mod. Secondly, no screwing around with other people's stuff, be it preferences, blogs or comments. Even as a joke, or even if you think you are doing something nice for them. The only exception is if they ask. Finally, don't do things that screw up an entire page making it useless. Test your code elsewhere first, or at least in an "if(user is me)" statement. These rules exist to keep the site at least functional while you guys run amok in the code. Repeated failure to comply with these rules will result in me nagging FSX until he revokes the offender's FTP/database access.

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Demonic, Legless, Vomiting Bambi
August 09, 2010

The title of this blog is in fact *entirely* relevant. It is also about Dwarf Fortress, a game I love to hate. This is the story of a deer.
Quote
<ErikBunny> StarkRavingMad: WELCOME TO FUCKING BOATMURDERED! Hope you like miasma! <Kitsune> I must tell you of the EVIL DEMON DEER <Kitsune> so <Kitsune> this was when military was still fucked <Kitsune> I mean it *still* is but this is when you couldn't get them to pick up weapons even <Kitsune> there was a deer <Kitsune> and it kept interrupting all of my woodcutters <Kitsune> screen flooded with "A DWARF HAS BEEN INTERRUPTED" <Kitsune> so I decide that like any other good DF player <Kitsune> I was going to slaughter it <Kitsune> so I get my axedwarf, militia him real quick, and tell him to go kill it <Kitsune> he promptly runs after the deer to attack it <Kitsune> and I forget about them <Kitsune> about half an hour later, I notice <Kitsune> Hey <Kitsune> he's still fighting the deer <Kitsune> and he's not using his axe <ErikBunny> lol <Kitsune> apparently he'd dropped the axe when he went to chase the damn thing <Kitsune> I hadnt noticed <aeron> :P <Kitsune> he was wrestling it the entire time <Kitsune> this isn't all <Kitsune> the deer was winning <aeron> no shit <Kitsune> Urist McStupid was hurt <aeron> deer are fuckin scary <aeron> irl <Kitsune> so I decide to send a few dogs their way <Kitsune> its way <Kitsune> the dogs attack, omigawd blood everywhere <Kitsune> and then <Kitsune> oops <aeron> if you think about it i mean <Kitsune> dogs are getting HURT <aeron> a deer could really fuck you up <aeron> if it wanted to <Kitsune> so I am like wtf <Kitsune> then the dear gets ENRAGED <ErikBunny> LEGENDARY DEER <Kitsune> BUT <ErikBunny> OH SHIT <Kitsune> IT ALSO STARTS PUKING EVERYWHERE <ErikBunny> LMFAO <aeron> hahahaha <Kitsune> I am literally thinking WTF <Kitsune> so I examine this deer <Kitsune> and here's what I find <Kitsune> NO EYES <Kitsune> NO EARS <Kitsune> and <Kitsune> NO FEET <aeron> omfg <aeron> lol! <ErikBunny> LMFAO <Kitsune> apparently the dwarf wrestled its feet off <Kitsune> so <Kitsune> this dear is blind deaf and fucking slow <Kitsune> but it wont die <Kitsune> and its angry <Kitsune> it just kept CHASING my dwarves <Kitsune> PUKING AT THEM <ErikBunny> IT HAS NO FEET <Kitsune> :/ * ErikBunny is dying of laughter <Kitsune> so wherever it went <aeron> talk about having a shitty day <Kitsune> layers of blood and vomit <Kitsune> and it just would not die <Kitsune> it finally went away <Kitsune> and I sent out my woodcutters again <Kitsune> and what do I see but "DWARF INTERRUPTED BY DEER" <Kitsune> "BLAAAAAAAAAAAARGHVOMITINGEVERYWHEREOMIGAD" <aeron> xD <Kitsune> My dwarves didn't go outside again :/ <Kitsune> and that is my dwarf fortress story <ErikBunny> post that on 64D <ErikBunny> or I will <Kitsune> lul I might have to <ErikBunny> because i will then show it to absolute fucking everyone i know <Kitsune> hahahahahaha <Kitsune> I just get this mental image of DEMONIZED BAMBI <Kitsune> spewing vomit EVERYWHERE <Kitsune> like a FIRE HOSE


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