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Our purpose
Posted on August 10, 2014 at 15:44

When all of humanity's needs are perfectly fulfilled, when there are no more problems left for us to solve, when technology does all of our work for us and maintains itself, and we are all sitting comfortably in our futuristic living rooms staring out of our windows, what will be our purpose? What purpose will we have to stop us from just ending our existence out of boredom?

No matter what we do, whether good or bad, it's almost always aimed towards fulfilling our own needs or helping to fulfill the needs of someone else, another group of people, or humanity in general. When we finally get to the top of this mountain that we struggle to climb, when there's no more pain, hunger, labor, or any other sort of difficulty in this world, what then? What will this struggle ultimately culminate in?

It's a little ironic, really. By solving all of our problems, it seems that we will only be creating an even bigger one to deal with. What are your solutions? Can you come up with something that will be both permanent and fulfilling for us to do when the time comes?

STARTED - Minecraft Snapshot Marathon!
Posted on July 28, 2014 at 09:21

Saturday, August 2nd @ 20:00 GMT

We haven't had one in a very long time, mainly because no official Minecraft updates have been released in a very long time (200 days!).

We could do this any number of ways; We could have a vanilla marathon, a snapshot marathon, a modded marathon, a creative marathon, a marathon with some sort of specific goal in mind, anything. If you're interested, post your ideas, and be sure to +1 the ideas of others that you like, so I can get a good idea of what people are interested in doing. Also, if you have any preferred date/day/time to host the marathon on, post that as well!

Unless people say otherwise, I'm going to preemptively suggest that we do it this Saturday, August 2nd at around 20:00 GMT. Do leave an angry, complaintive comment if you disagree.

If you're interested, leave a comment saying so, and I'll add you to the list of interestinged people!

Be there, or... don't be square! :3

Interestinged People!

1. StevenOBrien
2. Cpsgames
3. eagly
4. Iasper
5. Seleney
6. Ferret
7. Mega
8. CyrusRoberto
9. Kilin
10. JeremyDF93
11. Extravisual
12. LAR Games
13. marbs
14. col not seed that pun coming
15. Acid
16. InvisibleMan
17. Kyoutu
18. Alert Games

What are you working on?
Posted on July 02, 2014 at 14:43

We might as well have a thread in which to post smaller updates that you don't feel will fill out an entire blog. In short, this is the productive version of "What are you listening to?". :)

So, 64digits, what are you working on? Share your screenshots and stories!

Also, please be courteous towards RC dial-up users and put your screenshots/images in [hide] tags.

Also, feel free to comment on the work of others in addition to posting your own stuff.

Only If
Posted on May 29, 2014 at 17:49

After four months of hard work (on my part, and eight on his part), Only If has been released on GameJolt as a (DISCLAIMER: buggy) open beta, and will be released for free on Steam by June 5th!

Of course, I'd recommend downloading the beta from GameJolt. The music will likely make more sense in the context of the game. Also, if you find any bugs, or have any suggestions, feel free to send them to myself or the developer.

Until the next game...

No blogs stating that you submitted!
Posted on May 01, 2014 at 00:48

Do not make blogs stating that you submitted your 64DSC entry!

As long as you submitted the game with the genre "64DSC" it is automatically entered into our list of successful entrants. It is not necessary to make a blog to inform us. If you are worried about something or have a question, leave a comment on this blog, send Acid a PM, send me a PM, send aeron a PM, send Kilin a PM, or send Cyrus a PM.

Do not make a blog with your question! It will be removed and ignored! It clogs up the activity feed and knocks your game, and other's games down the list needlessly!

If you do, however, have a legitimate content-ful blog to post telling everyone all about the horrors you went through to submit your game before the deadline, please feel free!

Your friendly neighborhood moderator,

Regaining my composure
Posted on April 23, 2014 at 23:40

Heh... hehehe... Did you see what I did there? Hurr hurr hurrrhuerhrsughag. Composure? Composer? HRUHRURAHUGHUGHUHGH... It's not a depression blog. I bet you col not seed that coming...

... Sorry. Have some music:

This is part of the soundtrack to a game which is still in development. The development for this game has been shelved temporarily (since December) while another game is being worked on (the game I'm scoring right now). I've been dying to release this music, and just tonight I finally managed to persuade the developer to allow me to upload it. I hope you all enjoy it!


Mark as irrelevant
Posted on April 18, 2014 at 17:15



Due to several worrying incidents which have occurred in the past few months, the staff have agreed that it would be best to revoke the ability for a user to delete comments posted to their own blog, in the interest of maintaining free speech and open discussion.

The primary reason OPs have cited for the removal of a user's comment is because they deemed it irrelevant or because they felt it took away from/distracted from the discussion at hand. In order to allow the OP to retain a certain amount of freedom over the direction of the discussion in their blog without having a damaging effect on free speech and open discussion, we have added a new button to comments which reads "Mark as irrelevant".

When a comment is marked as irrelevant, it will appear as an automatically collapsed box, which allows the comment to be easily passed over and ignored, but still allows the comment to be read if anyone wishes to do so.

The poster of a comment may also mark their own comment as irrelevant if they wish to redact what they said without deleting it (We haven't removed the ability for users to delete their own comments). Moderators also have the ability to mark comments as irrelevant.

If you have any questions to ask, complaints to make, or bugs to report, feel free to leave a comment... AS LONG AS IT'S RELEVANT!!!

Also, PLEASE use this feature sparingly.



- OPs can no longer remove comments posted to their blog by other users
- Users can still delete a comment which they posted themselves.

- OPs now have the ability to mark comments as irrelevant, which will turn the comment into a collapsible box (which is automatically collapsed).
- Users can also mark their own comments as irrelevant if they wish to redact what they said without deleting it.

- You can only unmark a comment as irrelevant if you marked it as irrelevant in the first place. (ie, a user won't be able to unmark a comment if an OP marked it, and vice versa)

What games have you been playing recently?
Posted on March 31, 2014 at 21:25

If you include a Youtube video in your comment, please use a link instead of a tag!

64digits Weekly Gaming Night
Posted on March 15, 2014 at 09:19

Saturday, Sept. 13th. ~20:00 GMT

List of times by Location (Show)

Old Thread #1:
Old Thread #2:

Posted on March 03, 2014 at 03:43

I figured that I might as well try to surf the sudden wave of activity by sharing all of the music I've been able to post publicly in the last few months:

Music! (Show)

The only work-in-progress soundtrack I can currently talk about is for a little game called Only If, of which I was officially announced as the composer yesterday. I can't show you any music currently, but here's a video of the Beta's gameplay just to give you an idea:

If you find the game interesting, you can download the preview beta from GameJolt. If you find the game remotely interesting, and would like to see it do well, PLEASE consider voting for it on Steam Greenlight, it would mean the world to us:

Thank you!

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