Heh, It's been a while since I posted a demo here.
Anyway, AoF version 9 is out, and you can get it here:
http://aofcentral.freeforums.org/downloads-t21.html
Info and storyline can be found here:
http://aofcentral.freeforums.org/post6.html#p6
Screenshots here:
http://aofcentral.freeforums.org/screenshots-t22.html
Features:
-Unit selection
-Holding control to select multiple units
-Drag select
-Unit movement
-Unit files that contain stat info
-Map files that can be modded
-External music, sprites, and files
-Explorer, Eagle, Devastator, and Hawk
-Attacking
-Enemy units that move and attack
-Unit fighting AI
-Scrolling background
-Harvesters and resources
-Structures
-Unit queues
-Training units
-Minimap
-Unit healthbars in the bottom left
-Constructors
-Direct control allowing you to control your units like a shooter
-Population
-Power level
-FPS counter
-Typhoon, Observer, Tsunami, Raptor, Predator
Turtle, Bumblebee, Hornet, Blackops Fighter
-Moving around the minimap by clicking on it
Hope you enjoy it.
Umm, I'm not sure how to put this. My storyline for my game isn't exactly the most creative one. I'd like some ideas for my game's storyline.
Right now it's just that humans now have space tech, blablabla, aliens show up, aliens are made of crystal, etc.
The thing is, It needs to be in space, and it needs to have Quadium, a crystal that can be turned into metal through refining.
Anyway, any ideas?
I've been working on this Real Time Strategy lately. It's going well, and much of the engine is done despite there being only about 4 units. I just need to add a few more basic stuff and I'll have a good engine done.
Anyway, you can get it over here:
http://gmc.yoyogames.com/index.php?showtopic=425805
If you have anything to say about it, feel free to post it.
Im sure most of you haven't really noticed, but im active again. And I have a new game. The game is called Age Of Frontiers, and yeah, you can see it in my project page. Well, thats pretty much all for now.