Menus and PASSPHRASE (f the haters!) + Warped Tour

Posted by Alert Games on July 20, 2013, 11:47 a.m.

So I had this idea of menus for GM:

What if you were able to use cool textboxes and buttons for your game, with barely any effort at all? On top of that what if you were able to send this information to a server using pretty much industry standard security? And finally be able to export this to multiple platforms??? inb4 re-inventing the wheel.

Yes, this has been done before. But if you take a cross platform ide compiler, and add more functionality to it, what can be easier and more convenient for an amateur solo developer? Exhibit a:

Would you use this type of system ever? Put in custom lists, textboxes (editable and non), textfields, dropdown lists, and buttons. Yes, note: This has been done before, specifically in .NET, but combine the game engine with GM:Studio and cross-platform compatiblity, and you have pretty much the easiest fricken system ever right there.

The PASSPHRASE: Revisted mmmmk?

So I thought of a new idea of a certificate-based password approach. The idea is, is you don't want malware to steal your information, so what you do is allow the person to make a simple passphrase, such as "melee master". Easily cracked usually, but the password is never stored, ANYWHERE. But it is combined as a salt with the salted password of the certificate generated for the user.

Summary: complicated backend, simple as hell at the player's end.

My blog is a little more in-depth and kinda boring, w/e i did it at work

Good ideas, bad ideas, etc?

~~~IN OTHER NEWS~~~

Went to warped tour. Was pretty cool, but as usual, Detroit has the worst lineup of everyone because this city sucks. Yea I said it. For one of the big cities, we're lucky to have local artists that are worth listening to to have something to be proud of. Anyway, it was worth it in the end. Could put up pics or something…. maybe fb

Comments

KaBob799 11 years, 5 months ago

I read about this passphrase idea somewhere else recently but I forget where. I think it's a pretty great idea for improving security with the only downside being that it makes it slightly easier to forget your login info. I'm probably going to add it to my websites as an option someday "soon".

Alert Games 11 years, 5 months ago

@Cyrus: I hope it gets to development, but we will have to see what is most anticipated to work on

@Kabob: it makes it easier to login actually, because you can have a simpler password, but the only problem is knowing how to download the certificate file/code, but I guess cookies work. Its easier to remember a simple password than relying on a stored hash and forgetting it when you don't have it saved