Progress Blog!

Posted by Alert Games on May 21, 2017, 2:08 p.m.

Felt like taking a break and adding content to beloved 64D.

GMUI

After a while of other work, i've finally got back to working on GMUI again. I set up my own JIRA instance to track progress.

Its coming along nicely. I got the menu's to function at a basic level. Just need to add effects to make them aesthetically pleasing. I also browsed through the UI assets in the YYG marketplace. The goal will be to make it better than anything else there, which I feel is getting to that point.

I also found some gml that can do blur effects, but it looks like it wont be able to support GM8 due to the introduction of shaders in GM:Studio. So we'll see what can be done with that.

Auto-updating plans

I found today that GameJolt has some ability to auto-update games through their native app I suppose. Plans foiled again! Seems like GameJolt is doing everything that I wanted to do myself. They've also grown so fast that it may be impossible to catch up at this point. I might need to investigate integration with their stuff.

Moving On

I'm getting tired of working on GMUI to be honest. Particle Designer is where its at. I also may look into more integration with GM for it through assets… But I also want to get into more relevant things outside of the GM space, like node js, and a pretty slick laravel website/app i've been working on also.

… Man, things just take forever to do when you want to do them more properly.

Comments

twisterghost 7 years, 6 months ago

Interested to see where GMUI ends up. I am considering expanding more on how I've been doing UI in my project, and generalizing it for use in others. It's not so much for application-style ui, but more a toolchain for building responsive UI in GameMaker to help with variable screen size. Hopefully different enough from what you're building.

As for what GameJolt is doing, are you saying that's similar to your plans for AGAPI? Between GameJolt, Itch's desktop client, and Steam, seems like that space is pretty well covered.

Incoming 64Digits Game Client, tbh

Alert Games 7 years, 6 months ago

You should check out the demo for GMUI. I want to make it work well for both application-style and games. In a few more releases I'm thinking of throwing a contest to create a theme out of it. After that I may work on making it into assets and building a designer for it.

It also does demo the changing of screen sizes, as it is based on a grid system that can also anchor around the room and groups of controls!

Yeah GameJolt has really expanded, which means I may look to just integrate with the new platforms available. However, the plan was also to include a paid model that allows you to pay for features within the games and unlock them, but I'll see what is available now to work with on that.

Alert Games 7 years, 6 months ago

Btw, maybe you could help out with mine or vice versa. Its available on github as open-source :) … although, I should really start branching it to include the code in development with it…