I've finaly chosen which story line I will have my RTS go through (I have several), and that is my Zeta8 story, the second story in my 5 part Trinary story arc. I even have an early logo for it!
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Well, the engine goes well for the 3D part, except for some major depth issues when viewed from 1 angle. As for an engine screen shot, here is an early screen shot, showing some simple pillars.
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The camera is viewing the pillars from an angle, not from the usual perspective the game usualy starts in. A rotated view may seem simple to some, and the rendering of the pillars may also seem easy, but giving them a 3D look is hard. And I can't really show you how they look 3D with this one screen shot. I would have to make an animated gif for you all, so you have to trust me when I say that they look like non-lit 3D cylinders.
Thats it for Game Maker news. Join us again next time, same Game Maker time, same Game Maker channel!
Kablam!