New Slime Online Video

Posted by BlaXun on Jan. 30, 2007, 7:40 p.m.

Hey there…another blog entry by BlaXun ~.~

Dont have great news…I'm still stuck with the fox engine…cant release a new beta to the beta-testing team because of those annoying bugs.

But…well…I had some time to work on new maps.

I attached a video to show off those.

I didnt add warps at the end of the maps so I had to warp myself with the server.

I have some music ready for those new maps, but the music you will hear in the background are somethin else xD

Hope to get help soon so I can continue work on the game.

I also made a topic at the GMC:

http://forums.gamemaker.nl/index.php?showtopic=272883

BlaXun

http://video.google.de/videoplay?docid=-5595216372132909132

btw, please check this:

http://www.deviantart.com/deviation/43056871/?qo=14&q=by%3Awan-kp&qh=sort%3Atime+-in%3Ascraps

Comments

Carlos_Ramos 17 years, 9 months ago

absolutely, I need a quick break from working on my project. I'll work on it in the morning, Sorry, but I haven't had any sleep since I started coding yesterdy.

BlaXun 17 years, 9 months ago

heh xD same as me, Im nonstop workin on my game :)

I'll be lookin forward to ya script :)

Carlos_Ramos 17 years, 9 months ago

Ok, let me give you a bit of a run down on how the script will work. (I'm posting this for myself as well as sorta blueprint before I start).

* One argument will be the speed (fast/slow…won't make too much of a difference, unless you have like a billion sprites using it)

* The next argument will be whether you want the object to snap to the slope, or flow into it smoothly (giving nice affect)

* On fast speed, it will check for a collision one pixel to the left, and to the right of the sprite. Then, it will take the average of these two points and tilt the sprite as needed.

* On slow speed, it will check for several more pixels, and average the heights, calculate the angle, and turn the object.

* For snapping, you can have it either snap directly to the angle, or flow into it. Flowing will look more realistic.

BlaXun 17 years, 9 months ago

sounds awesome o_o