So, as probably none of you know (or even would believe), as of upcoming school year I'll be attending Game Design and Development college at the HKU (website found here, yay), which means I'm too awesome to be stuck in indy game development for the rest of my life. As for now, I am. So here's some random junk of mine.
I'm planning on making a game that's all about guns. Big-ass guns, powerful guns, professional guns and all kinds of guns. That's why I don't want the characters to have faces. Also note that the crappy shotgun is just a phoney substitute for what could be in that place. You'll hear more from this project soon enough.Napolenguin game. The concept is that you send troups to various places on a big map (play general) after which you play as a sergeant on the field. Note the blue tanks being all blue and having some sort of snowball for logo. It's the South Pole Marine Corps.SUPER LASER MONKEY PONGProject dead. I just like to scream SUPER LASER MONKEY PONG out loud.
SUPER LASER MONKEY PONG
That looks sweet. You better finish that, or else.
That tank game looks so cool. Awesome style of graphics, might I add.
Like I said. Or else.
Congrats on choice of course. I'm doing games development as well, and I can say, as good as it is, there is nothing wrong with indie games. They aren't tied down by publishing like other games. Good luck, and nice graphics!
Oh, I don't have anything against indie games. In fact, I love indie games. I'm just never able to finish projects and it's nearly impossible to work on a game in a team.
@ rest: thanks for the compliments.