I'm nearly ready to post a demo of my unnamed sonic game (with loops, hills ect..) but I'm having trouble with the enemys and ring loss. Any help would be appreciated.
I'm nearly ready to post a demo of my unnamed sonic game (with loops, hills ect..) but I'm having trouble with the enemys and ring loss. Any help would be appreciated.
Ring loss? Repeats!
Enemies? Collision detection!Help'D. :PThis is an advanced sonic game…. It uses Dazmien and McdIzzY's engine and the problem is enabl…… Hang on, I think I've got it!
P.S. I am not a Gm n00bIf you can get hills and loops right, you can't be a n00b.
Oh, don't worry REZ. He's using someone else's movement engine.
Yeah I am, but I understand it. The problem was that I needed to create a advanced collision detection script, but I wasn't sure how to go about it. However, It seems to be working now.
Ouch! LEVEL 0!
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