[Free] Animated Top Down Survivor Sprite Pack

Posted by ChessMasterRiley on March 12, 2015, 11:53 a.m.

Hey 64D!

I had some free time in the past week to put together a sprite pack for you guys to use. I'm not sure if this is against the board rules here, but I couldn't find any; I assumed anarchy.

Animation List:

  • Handgun - Move (20 Frames)
  • Handgun - Idle (20 Frames)
  • Handgun - Shoot (3 Frames)
  • Handgun - Reload (15 Frames)
  • Handgun - Melee Attack (15 frames)
  • Rifle - Move (20 Frames)
  • Rifle - Idle (20 Frames)
  • Rifle - Shoot (3 Frames)
  • Rifle - Reload (15 Frames)
  • Rifle - Melee Attack (15 frames)
  • Shotgun - Move (20 Frames)
  • Shotgun - Idle (20 Frames)
  • Shotgun - Shoot (3 Frames)
  • Shotgun - Reload (15 Frames)
  • Shotgun - Melee Attack (15 frames)
  • Flashlight - Idle (20 Frames)
  • Flashlight - Move (20 Frames)
  • Flashlight - Melee Attack (15 Frames)
  • Knife - Idle (20 Frames)
  • Knife - Move (20 Frames)
  • Knife - Melee Attack (15 Frames)
  • Feet - Idle (1 Frame)
  • Feet - Walk (20 Frames)
  • Feet - Run (20 Frames)
  • Feet - Strafe Right (20 Frames)
  • Feet - Strafe Left (20 Frames)

Download: http://files.64digits.com/ChessMasterRiley/Top_Down_Survivor.zip

Download Size: 7.25 MB

License: CC-BY 3.0 (http://creativecommons.org/licenses/by/3.0/) - Free to use for anything as long as you credit: Riley Gombart)

If that doesn't work, here's the OGA link: http://opengameart.org/content/animated-top-down-survivor-player

Comments

ChessMasterRiley 9 years, 9 months ago

BAMF. Added knife + flashlight. I also added melee attacks for each weapon.

Phoebii 9 years, 9 months ago

Looks really good!

But there's problem with free graphic… If you want game with these sprites to look good, you need to make the rest of the game have exactly same style as sprites.

ChessMasterRiley 9 years, 9 months ago

As free time allows I'll be developing more assets in the similar style so that someone can actually develop an entire game with the available graphics. Zombie sprites will be next - terrain textures then - and finally some environment/building assets.