My game/example are in queue positions 49 and 50. This sucks, but not as bad as it was, which was 79 and 80. =P
Also, I lost some more badges on ST since it doesn't save them. I also made an awesome map for ST called Tower of Power. The thing is a "21*21*I dunno" size (x,y, then z.).Also, new project: Sparticle. Yup. Really dumb yet original name, yet again. It's a top down space shooter. But it's not constantly scrolling. The game is played like a top down shooter, but it's a space shooter game. So far there is one type of enemy, and one level featuring one of that enemy. Progress is slow, because…Another project: 3D Maze game. My first time making a 3D game from scratch. Chaos In A Can helped me get 3D to work (including camera), and I made pretty much everything else. Progress is also slow, because Sapphire Tears is a kickass game, even though I kinda suck at it.
Yeah, ST takes up a lot of time, thats why I don't play it. A lot. Anyways, Sparticle sounds awesome. A space shooter that doesn't scroll all the time.
Game sounds cool!
Look forward to trying it!(when its considerable playable, sort of main engine and a few levels…)the concept sounds interesting, I suppose you could get it to work quite well if you put all the code for each type of play and then use a 'mode' variable to switch between the two…You play CTC lots?
I've been getting into making small STSsI wish i could play ST…
WTF satellite Internet good for i only get 8gigs a month?Dilbertguy
Welcome to 64Digits!Dragonos 8 gigas a month? Don't you hate when ISP's limit your connection in someway?TwistyWristyOh, so you ARE alive?