
1/6 done, hurrah!
An up-and-coming platformer epic is in the works. Don't worry, I got a good physics engine this time! Remember Eddy-munn? I'm using his engine! It's shaping up nicely. I really like the general feel of the game. It doesn't really bring anything new genre-wise, but rather relies on semi-clever (and rather difficult) level design.
That picture shows the current progress I've made in the way of completing levels. You can see the different areas.
"Ground zero" will also include radioactivity. :3
Oh, two more things. Check out that new banner! pretty sparse, but it works.
Follow me on Twitter, too! (If you want to)
I loled at the Concept-Art
I followed you on Twitter. :3
Not so much concept art as just a progress-o-meter. Also, North Tower is finished! Also did some bug fixing. For some reason deactivated electricity was solid. XD
I should probably make a Twitter.
I still don't understand what the hell it is. >_>THEY'RE MICRO BLOGS YOU LUDDITE.
At least that's what the guy who made Twitter says.I prefer to think of them as a platform for spreading meaningless banter.And stuff.Status update: City is 3/5 finished. I've also decided to do a Dark World kind-of thing, namely "Hell." Thus, this game will (ideally) have 120 levels, not including scrap!
Guessing from the shape, the ground zero was made by radioactive moles.
Pro tip: Add some backgrounds other than the gradient, it makes a lot of difference when it comes to immersion.Status update: Sectors 1-5 complete!
I'll be adding in some run-down buildings in the background, assuming I can actually draw them. If not, maybe parallax mountains.Guessing from the picture, the whole art department is run by radioactive moles.
Trollololol.