Whack-A-Mole DS

Posted by DSDownload on April 28, 2008, 9:11 p.m.

Well apparently the game I submitted didn't have enough gameplay involved, so here is the link to it

http://www.mediafire.com/?cnxzex19try

Please rate it here as well, I shift around working on that and the Rush Hour one. Constructive criticism is welcome, though only Survival Mode is done right now.

Team:

Me - Coding

Vit Games/M.vit - Spriting

On other news, development is slow as school work is picking up and my parents strictness is too. Good thing summers almost here. Summer FTW!

-DSDownload

—–

Only in the minds eye does one see rightly

(I think that was right right? I'm not sure if i typed or worded that right but ok)

Comments

Cesar 16 years, 7 months ago

Bleck, I didn't like it.

1) I had to make room by deleting some homebrew

2) I haven't played it yet

Mentalpatient109 16 years, 7 months ago

Graphically, the sprites simple but well done. But don't use the default score display thingy. It looks bad.

Gameplay wise, it was just awful. There was nothing to keep me hooked at all. You could be using your decent spriting ability for much better projects, not crap like this.

Evilish 16 years, 7 months ago

You do realise theres a program out their very similar to the style of programming that GM uses, but it compiles into real DS code right?

DSDownload 16 years, 7 months ago

rawr, couldnt u just open the file?

if u havent played it how can u not like it

mental, im still working on it, its just a quick example, and i guarantee u other modes are a lot more fun

evilish, if so can i see a link? and wouldnt that mean if i put the code in a ds chip it would be playable?

flashback 16 years, 7 months ago

Until you learn to type correctly, your creations are all unlikable.

DSDownload 16 years, 7 months ago

Well that was my slang type, I was in a hurry, had to go somewhere, sorry for the bad grammar, still rawr, how do you not like it if ( 2) I haven't played it yet)