The Nightmare Factory!!

Posted by DSG on May 4, 2006, 4:27 p.m.

Working on it here and there. WHO LIKED THE DEMO?? anyway, ive added a few things. ive programmed 3 soldiers that follow you and not only do they run smoothly, but their moves look nateral and not robotic or jerky. also, what exactly is a community level??

g2g 4 now

later

Comments

Kaz 18 years, 6 months ago

Nice work. Just a few complaints.

1.Explosions suck for me, a picture would be nice so I can see if its my computer.

2.Make the lights have a alpha gradient, maybe you could use primitives if youre good with them.

flashback 18 years, 6 months ago

Community level is based on a bunch of different things like blog views, comments, etc. Rob and I have higher levels than everyone else.

DSG 18 years, 6 months ago

the lights DO use gradient alpha. did u not c the screen shots? and the explosions? they look awesome to me. alot of the stuff including the explosions use sprite_set_alpha_from_sprite(sprite,map)

Kaz 18 years, 6 months ago

Then ignore my post due to my shitty computer.

DSG 18 years, 6 months ago

np. what, did the lights just look like short white trapizoids?

Kaz 18 years, 6 months ago

Yea, pretty much. My computer desides not to do transparency sometimes.

DSG 18 years, 6 months ago

laptop?

Tasm 18 years, 6 months ago

Nightmare Factory is pretty hot. The explosions in particular make me sweaty.

…*AHEM*

Tasm 18 years, 6 months ago

BTW, Kaz, here is a pic of an explosion:

<img src="http://64digits.com/users/Mike430/ScreenExp.PNG">

DSG 18 years, 6 months ago

lol yup