The Nightmare Factory!!

Posted by DSG on May 4, 2006, 4:27 p.m.

Working on it here and there. WHO LIKED THE DEMO?? anyway, ive added a few things. ive programmed 3 soldiers that follow you and not only do they run smoothly, but their moves look nateral and not robotic or jerky. also, what exactly is a community level??

g2g 4 now

later

Comments

Kaz 18 years, 11 months ago

Nice work. Just a few complaints.

1.Explosions suck for me, a picture would be nice so I can see if its my computer.

2.Make the lights have a alpha gradient, maybe you could use primitives if youre good with them.

flashback 18 years, 11 months ago

Community level is based on a bunch of different things like blog views, comments, etc. Rob and I have higher levels than everyone else.

DSG 18 years, 11 months ago

the lights DO use gradient alpha. did u not c the screen shots? and the explosions? they look awesome to me. alot of the stuff including the explosions use sprite_set_alpha_from_sprite(sprite,map)

Kaz 18 years, 11 months ago

Then ignore my post due to my shitty computer.

DSG 18 years, 11 months ago

np. what, did the lights just look like short white trapizoids?

Kaz 18 years, 11 months ago

Yea, pretty much. My computer desides not to do transparency sometimes.

DSG 18 years, 11 months ago

laptop?

Tasm 18 years, 11 months ago

Nightmare Factory is pretty hot. The explosions in particular make me sweaty.

…*AHEM*

Tasm 18 years, 11 months ago

BTW, Kaz, here is a pic of an explosion:

<img src="http://64digits.com/users/Mike430/ScreenExp.PNG">

DSG 18 years, 11 months ago

lol yup