[DSG] - Crimson Star - BREAKTHROUGH

Posted by DSG on Nov. 7, 2008, 1:57 a.m.

///RECENT NEWS

Crimson Star has been in slow development since it's conception. However, recently I've really been working on it and developing it. Crimson Star is about 20% completed, with major challenges yet to come. I've redesigned the protagonist as well, along with giving him a kick-ass laser cannon. The spirit bow is still available, but as a secondary weapon.

///SCREENS

[EDIT:] THE HEAD IS FIXED, SO STFU :]

You've waited long enough… Here you can see the new tiles and new areas as well as a few new creatures.

Comments

DSG 16 years ago

Well it's alot of stuff thats open in them lol like 1008x1008 tile sheets are open in PS and Winamp is open and AIM and Norton Antivirus

Requiem 16 years ago

Looking slick. The new protagonist looks almost comical, but he's also more unique looking and the lighter colors of his head stand out well against the darker backgrounds. Loving how detailed your environments are, man. Keep it up.

OBELISK 16 years ago

That face on the protagonist should be some kind of optional mask. I liked the last one better.

PY 16 years ago

"and Norton Antivirus"

eew.

Still, how about running some speed tests without all that shit running, eh?

MMOnologueguy 16 years ago

Looks like something I'd actually play.

V 16 years ago

On a more related note, it looks like the next explorer/shoot 'em up game. Shit, it looks like it can rival metroid. Also, I've never seen the skull bit at the bottom of the screen… ay info on what that's all about?

DSG 16 years ago

It displays your current weapons and such… or at least it will.

s 16 years ago

Laser addition seems like a way to just make it more complicated

Cesar 16 years ago

Praise from JakeX?!

You better not disappoint O_O

davidp222 16 years ago

oh my god does this look great or what, jeez :o