im a fast spriter. i added eyes to all of the sprites: jumping, running, melting, standing, all in both directions, in under 2 1/2 minutes.
…I WENT WITH THE BOTTOM PIC… go figure.FREDFREDRICKSON: i 4got u were part of EO lol put in a good word 4 me. im very interested in the community. that WIP 'Umbrella Adventure - The Castle of Cake' looked VERY cool. very, very creative.DID I MENTION I AM THE TOP RATED WIP??yeah thats cool. kudos 4 me.asta la vista… only an hour a day have i… lol… yoda….yeah.later
Whoa, Fred's in EO now? Interesting.
tht sux 4 u considering u r popular at 64 and u r good.well good luck on luminite.lookz sweet!psst.melee….make DSG a mod.
Fre'd been in EO for a couple of months, I believe. I checked there site out the other day, and I think that's what it said…
eo?
baziiboi: http://eocommunity.co.uk
it's probably since HoverTank…
yeah. ht3d definately is eo material. does any1 think eo might like my work?? luminite is a game im hoping will get me into eo. not to be pompus, but i think my games have a chance. its wierd i think of all these… almost twilight zone things. am i even close to getting into eo or am i a totally horrable game designer who is so full of himself he honestly believes he's the best?
*do de do doo… do de do doo… do de do doo…*wierd. maybe im retarded… so challenged im unable to even imagine it and yet all my talent is real but all stuck in my head and this is all an illusion… i could write twilight zone stuff.
lol, nice music…
your effects are extremely nice, you just need to work on how fun the games are, for example, Twinkle had brilliant effects and graphics, but the downfall was it doesn't do much good without proper gameplay, it's kind of boring to be in a stationary turret just clicking away…just make a game that's much more fun than most other games, your graphics and effects will be brilliant, so focus mainly on gameplay, then effects. I do think you're EO material, you just need to show it to them…also, it's Hasta la vista, not asta la vista, the H is silent in spanish, no matter what…