It's been more than a year. Where to begin?
Oh, yes.FirestormX I still haven't gotten my 64Digits shirt, now my entire family is DEAD.Now, onto the development.When this was announced I jumped on it, despite passing these over again and again. I'm not sure why I did, I just did. When the subtheme of "Lost" was announced I was relieved that my original idea would fit into this category without any trimming at all.I've spent a lot more time outlining this than I have before, which is to say I didn't just go "HU-BUP I'LL FIGURE IT OUT AS I GO ALONG". I always trust my brain to figure it all out for me, which obviously hasn't worked out since I entered a game jam a year and a half ago. And god knows how long before that. But this time I made an entire design document.So what I'm working on is a punch-'em-up platformer. Or whatever. It's a mix of puzzles and combat, going for the more arcade-y type of combat that's fast paced and such. You know the ones, punch punch, x6 combo games.As for plot, do we give away the basic plot concept on here? Cause I'm gonna give away the basic plot concept. The player is going home for the holidays to see his younger brother, with a present for him. He is estranged from his parents, but hopes that they'll at least let him give the gift to his brother. SUDDENLY CAR ACCIDENT VROOM SCREECH DRAMA CRASH. He slides off the road hitting a telephone pole and leaving the car destroyed. He then has to find his way home again to deliver the present. Along the way he'll be battling the elements, rabid wolves, carolers, and a giant snowplow. Coming to theaters this Holiday Season. Buy the DLC available Sursday, yo.It's not a complicated plot. I just can't write stories anymore, which sucks 'cause I used to write 30 page stories in elementary school when all I had to write was 5. That's what happens when you don't practice I guess.I'm excited about this. It's nice to have an actual deadline on a project since I'm so bad at making and enforcing them for myself.Sincerely, I wish I could change my name but at the same time it's the only reason people remember me on here (Remember? The Star Destroyer? Guys?)Frosty Four Digits 2013, A Development of, Part 1
Posted by Darthvender on Dec. 2, 2013, 9:52 p.m.
You could add some reindeer as enemies, and maybe (I am not sure if this fits into your concept) a possibilty of the character freezing and slowly becoming more sluggish if he stays outside too long?
Yeah I've been planning on a large mechanic being having to stay warm. Good thing there's hot beverages in the middle of the woods :I
As you can see I am a master of game design.Yeah, no bad vibes directed towards anyone in particular, but next time I organize something that has to do with international shipping, I'll just charge more and ship it myself so there will either be less problems or you guys can CLEARLY blame me.