FSX recently opened up the V2 codebase to people so that they could learn how the site works, to aid in the development of V3.
Unfortunately, V2 being what it is, we are giving you guys a great amount of trust allowing you in. So, as a caution, here are some rules to follow.First off, no giving yourself or others moderator abilities. Database access does not make you a mod. Secondly, no screwing around with other people's stuff, be it preferences, blogs or comments. Even as a joke, or even if you think you are doing something nice for them. The only exception is if they ask.Finally, don't do things that screw up an entire page making it useless. Test your code elsewhere first, or at least in an "if(user is me)" statement.These rules exist to keep the site at least functional while you guys run amok in the code. Repeated failure to comply with these rules will result in me nagging FSX until he revokes the offender's FTP/database access.
Jesus, I thought I had stepped into Egypt for a second there.
I added a link to the trash folder in PMs that probably nobody noticed was gone in the first place
Not sure if that's considered useful, though.That is one skewed pyramid.
Also Dabridge, finding broken links like that is pretty useful, I'd say. Did someone say the affiliates page was broken? I'll grab that (unless you want the glory >=[ )Go ahead, I'm probably going to be working PMs a bit more. Maybe *finally* add working folders.
v2's code isn't as messy as everyone makes it seem though…Have you looked at the comments file?
Not at all, cause there's like 500 files for everything. Most of the work of adding links in PMs was finding the right file to put them in.
Edit: whoa, nevermind. Oh wow.Eh, it's not that bad. Just open up the index file and go from there.
The naming structure is the same as how I explained it for v3. Basically the first letter of the file name explains where it goes. "x_pm_menu.php" or something, would be the side bar for the PMs. =)