Game Video

Posted by DesertFox on March 17, 2011, 11:04 p.m.

Holy crap, I've got a video!

This is just a video capture test of my Android game-in-development, showing an early view of the action. Here you can see 3 types of enemies in their 4 levels of incarnation - Quadlasers, Spitters, and Wavers. This video is a bit sped up, so it's a bit jerky.

No sound recording at the moment.

Next video will have a much longer run with more enemies, and actually show the powerups and stuff working (they don't right now cause I finally switched my lazy ass to a framerate-independant system and accidentally borked them). That and I actually need to make a test level with more stuff in it.

EDIT:

Also if anyone has any ideas on how to make the background more interesting that would be awesome.

Comments

Ferret 13 years, 7 months ago

Cool! I think the bullets should be a little more noticeable, other than that it looks awesome.

Castypher 13 years, 7 months ago

You made me realize that I can now record videos since I bought an audio cable.

Also, I'd love to see a more difficult version of the game. I know, I know. You'd have never guessed it from me.

DesertFox 13 years, 7 months ago

@Ferret don't worry - they get more noticable the stronger you get. Also, its easier to see them on an actual device

@Kilin also don't worry - thats just a level testbed for enemies and changes. The final game will have a lot more variation :D

Added this to main blog:

Also if anyone has any ideas on how to make the background more interesting that would be awesome.

Ferret 13 years, 7 months ago

Pass through space ports, pass over planets that are in the distance, pass through old destroyed ships, add a second layer of stars that moves slowly?

sk8m8trix 13 years, 7 months ago

I spent more time watching the clouds than the game lol!

Castypher 13 years, 7 months ago

PrismQ? FUCK YOU DF, I CALLED PRISM FIRST.

/swat

DesertFox 13 years, 7 months ago

*ouch*

that hurt please don't swat me again:<

Cpsgames 13 years, 7 months ago

The clouds were pretty mesmerizing, y'know.

Cesque 13 years, 7 months ago

Really, change the clouds. The colour shifts look unnecessarily trippy and are distracting. Maybe generate clouds of random colours one after another instead of making all clouds trip balls?

Kenon 13 years, 7 months ago