3d Motion Blur + Still kicking the Bucket

Posted by Dragonos on May 3, 2008, 7:54 p.m.

Hai Everybody!

I'm Back!

Just to catch you all up on things, I am still working on the same game from the luda comp from a while back.

(many changes though…)

Please note, the following screen shots have been made in gml with out a dll.

Enjoy ^_____^

This is the mini map beware of the frame rate!!

(oh noes!!! it is 60fps through out the entire game)

This might be what happens if you drink too much XD.

Particle effects never affected anyone….in d3d untill now!

(Owww that must of hurt!)

BTW it is a platformer if you must ask!

This is what imageshack does to you if you upload too many pictures.

(ouch that is gonna leave a mark!)

The List

______

Minimap 26%

Game Engine 75%

AI 15%

Music 92%

SFX 53%

GFX 21%

Coding 47%

Commercialization 20%

Yes that last one you are gonna have to pay for the full game (most likely) by view ads in game!

It might come out next year!

So umm i'll keep you all posted in the future and I'm looking for closed-pre-alpha testers

k thx bai,

Dragonos

Comments

Dragonos 16 years, 7 months ago

This is what the GUI looks like in game at the standard size.

So stop Complaining >_<

noshenim 16 years, 7 months ago

gui looks very blurry next to score/time/stars

Scott_AW 16 years, 7 months ago

See, with sharpness added.

Ferret 16 years, 7 months ago

Your game is eye candy, and I'll lick it all day

thernz 16 years, 7 months ago

That first screen is so awesome.

Juju 16 years, 7 months ago

Needs a little tightening on some textures, but otherwise fantastic.

OL 16 years, 7 months ago

Looking good, very Nintendo.

Jaxx 16 years, 7 months ago

Looks awesome.

s 16 years, 7 months ago

Screw the interface frame, just takes up precious space. Anyways, nice water

Lethal 16 years, 7 months ago

Wow, nice!