a game i made over summer last year! hell yeah! I couldnt upload it as usual cause the file upload was having problems.
Robits 0.44GM Version: 7File type: .zip with a .exe inside.Resolution: 1024x768 Does not change resolutionStarts in Full screen if size is at 1024x768 -option to change this in game.Download Robits 0.44 .zipGame Version: 0.44The MenuGame PlayGame PlayMore if you care:The game features:-FULLY Destructible Terrain-15 Different Weapons-Creation of a character-Random Terrain generating-Several MapsRefer to the F1 Game Info and Tutorial for more info.Notes:-To change maps click on the Text not the image.-All Coding/Scripts and Sprites (except the Worms Donkey) made from scratch and by me.-If your computer doesn't have much RAM or a good CPU do not turn on Smoothing!-The resolution may be fairly large to some (Last time I posted a 1024x768 game people complained.)Controls: Player 1: Arrow keys - Move/ - Fire. - Switch Weapons, - Auto aim off/on; - Jet PackControls are changeable in the Controls.txt file if you are fluent in GML.Download Robits 0.44 .zip-Ellipsis - Got Rice (aEggroll/V-Unit/aRicePicker)
Looks amazing! dwnloading….
Well it looks nice and complicated. Though it ran pretty choppy on a 1.8Ghz Core 2 Duo and 2GB RAM, which most people would consider 'good' for a 2D game… I really hated the controls, too, mouse aim would be appreciated (unless I'm missing something).
Overall very well made though. I don't have the patience to put that much work in a 'game engine'It lagged really bad for me for some reason. I liked all the graphics except for the people, not to be mean or anything but the people's sprites for the cutscenes were poor, and I thought the dialogue was hilarious in the beginning, you intended that, right?
And, I agree with Toast, the controls were complicated and I won't play this game again until it has mouse aiming…
nice job. This looks very cool. sorta surreal and bizarro. It stuttered a few times but generally runs smooth.
Well done.