You're Gonna Go Far Kid

Posted by Eva unit-01 on April 16, 2011, 6:47 p.m.

Mmm

You're Gonna Go Far Kid - The Offspring

So what have I been up to?

For those who don't know, I'm a concept artist (currently the only one, and I take on characters, props, and environments in both 2D and 3D) On this project

http://forums.epicgames.com/showthread.php?t=767003

I've been busy like hell with all the concept work I gotta do. I think a few of my building models are making it into the game though, which is awesome.

Personal stuff I've been up to has been far and little in between.

I still have to finish that Sin City drawing I started.

And finish a research essay, which I really would just die.

But I did manage to start this this morning for practice.

Here's how it looks so far.

Good thing I got a bunch of spare parts and boards laying around, this would be hard without the ref lol.

FINISHED MODEL

This is my first -finished- model in a long time. So I'm p. proud of this. I've also given modeling a skateboard a try a few times before in different programs, but this time I actually made it. LEVEL UP!!

…oh…and the trucks are a bit messed up near the pivot cup area.

Comments

aeron 13 years, 7 months ago

Nice job on the trucks/wheels, they look pretty accurate. What technique do you use when modelling (box, edge, etc.)?

Eva unit-01 13 years, 7 months ago

The whole model I just used primitives and a bunch of other little techniques. But mainly prims.

The trucks are just cylinders. The axle bolts are cylinders *But I used a boolean operation to get the desired shape*. The wheels, cylinders *they have a square core*. The bearings are cylinders. The baseplate *which isn't shown atm* Is a square. And the board itself is a square.

aeron 13 years, 7 months ago

Awesome, the results are great btw, keep it up!

Eva unit-01 13 years, 7 months ago

Thanks Aeron. Well, I worked on it some more, and it got a bit tedious trying to line everything up as good as possible lol.

I tweaked the position of the holes in the board, and fixed some issues with the trucks. Posted the final model.

Now comes texturing…I think…or I might to an overcolor.

Scott_AW 13 years, 7 months ago

Nicely done, now skin that board, its naked.

Cesque 13 years, 7 months ago

*hits Eva right between the eyes with the thousand lies and a good disguise*

Moikle 13 years, 7 months ago

yay the offspring is EPIC

F1ak3r 13 years, 7 months ago

*gets better all the time*

DesertFox 13 years, 7 months ago

Excellent! Boolean modeling? Reminds me of when I used to play around with the Bryce5 rendering suite - they had awesome boolean modeling support, and you could do some excellent stuff with it.

Eva unit-01 13 years, 7 months ago

@Scott: Yea man, I really don't wanna unwrap this XD, but I'll definitely try it.

@Cesque: *Sees them running for their lives*

@Moikle: Damn straight, I love The Offspring

@F1ak3r: Lol of course heh

@DesertFox: The only part I used boolean on were the axle bolts. It was a weird shape so I figured I'd go ahead and boolean it. I got it down to all quads and one triangle in that though.

Bryce was actually the first 3D program I ever used, back in middle school. It was damn epic.