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.:Level Editor:.Heres the level editor designed for my upcoming winter themed gameLevel Editor v1.1.:Controls:.Most of the functions are now in the GUI bar at the top, which is nice. However, note this - Shift will make vertex's 'snap' to others, this only applies when placing one down - WASD to move around - When placing scenery, Q and E rotate them by 10 degrees either way - The three colour panels at the top left, are each vertex's colour, click on them to set to a different colour. - The weird + shape is point zero, try not to create a level thats over 6000000 pixels away from it okay thanks? - Each level must have one blue spawn, one red spawn, and one snow patch. (snow patches are used for reloading, so place them well) - While over the scenery or object button, left or right clicking will change the current object/scenery being placed.:Sample level:.Up until now, I've mostly programmed the game using one experimental level for development, so what better to give you as an example of the level editor!Sample map, First AssaultJust extract and open from within the level editor..:Why?:.Because I desperately need levels to be made, and this is the best way without releasing some of the new features the game has.Does anyone want to help contribute?You will be awarded with delicious cake.
Actually, the levels created here can be used in a game I'm releasing as close to the YYG winter competitions deadline as possible.
Cake? Or a 4000 degrees celcius, burning room that I can't escape?
I have got to admit i really like this game. Got a few bugs that needs to be fixed. I hope you finish by the deadline because this has a good chance of winning. Wish you luck with the competition.
Cheers [UG]UmbrellaFan