Pone updates?

Posted by F1u on Jan. 17, 2008, 5:16 p.m.

Pone is an action adventure platformer inspired by Zelda, Cavestory, and Ultim8p00's TU. You play as a young boy, who at the age of 14, finally gets to see The Oracle, as do all boys of Hilo, when they turn 14. So you go to see The Oracle, who is just a sacred, talking orb in some cave, and he/it tells you that darkness is about to bestoy apon your land.

He tells you that many years ago, in 3 areas in Hilo, a Darkness fell apon Hilo, and that many men were sent in to destroy the darkness in each of the three areas, failing every time. He tells you that to keep the people safe, he closed off the three areas, waiting for some one who was brave enough to destroy the darkness. He tells you that you are that brave soul. He gives you something to take along on your quest, and sends you on your way, hoping that you will be able to finally kill off the darkness. Otherwise, it will destroy all of hilo.

OMG RELE? It sounds like a zelda game? no shit.

So far i've basically got movement from DF's foxengine, a healthbar, a gem counter, a basic sword engine, one enemy, one npc, and that's about it. The game will have 3 temples/dungeons when complete, and I will be constantly updating this page whenever i make something new. I was gunna have themes for each of the temples, but now i'm not. I'm thinking three dungeons with the same theme(but a different layout and different rooms obviously), with a different boss in each.

Things to do:

Basically the entire game, but here are some important things-

[]Shield usage

[x]Sword usage

[]Hopefully around 50 different enemy types. Hopefully.

[]Lotz Moar

*I just copied and pasted this from my projects, because I just did it like 3 minutes ago. If i'm not allowed to do that, then feel free to take it off the front page. Although I think this is allowed.*

Comments

F1u 16 years, 10 months ago

^lol i'll think about it. To be totally honest, i've been working on the game for less than a month now, and wrote that in about ten minutes.