For those of you who don't know, I'm making a <b>British WWII Mk. 14 Supermarine Spitfire</b> in Cinama 4d. I finally have some images! Here are some stats so far:
- after making the front end and the rear end of the fuselage, i finally managed to fuse the two at the cockpit and cut out the actual cockpit hole. Making the cockpit more detailed will be <b>my next goal.</b>- I was watching the canucks play the LA Kings while doing this and everything just seemed to go right. The process I'm using is working much better than i thought it would. <b>Plus we won 7-4</b>.- So far this project, while being easier so far than other things i've attempted, has totalled to about <b>eleven thousand polygons</b>. much better than doing it all by hand like I've done with cars before, this process involves making splines and connecting them all.- Notice the most prominent mistakes. There are a whole bunch of physical errors that are visible because I haven't yet adjusted the splines. I'll fix it later.Here are two images:<a href="http://64digits.com/users/Fender_Skills/spitfire1.PNG">IMAGE ONE</a><a href="http://64digits.com/users/Fender_Skills/spitfire2.PNG">IMAGE TWO</a>
Looks like it's coming along great. Can't wait to see the finished product. =)
o0o0o, very nice. I can't wait either. =D
Heh, OoOoOo.
Very good.
Nice.
I must addmitt it does look good but you have the front to large The cockpit wasn,t that far back you are makeing the engine conpartment to large remember it only had a merlin engine.