Love the skybox (new FPS demo)

Posted by FredFredrickson on Aug. 18, 2006, 12:47 a.m.

For those of you who have been following the development of my FPS engine, you're probably used to the incremental updates I've been giving… if not, then you might enjoy this more, but in any case, I've got another updated demo!

I've also got an updated screenshot!

<img src="http://www.martincrownover.com/files/fps12.jpg">

This demo adds:

-Bullet collisions with walls

-Skybox

-Smoother collisions with walls

Enjoy both, and thanks for trying it out! [:)]

<a href="http://www.martincrownover.com/files/fps12.zip">Click here to download!</a> (2.25 Mb)

<b>By the way, PLEASE let me know how this demo runs for you… the FPS is the top number on the HUD!</b>

Comments

Cesar 18 years, 3 months ago

that's a big file… lemme check it out :D

Hatonastick 18 years, 3 months ago

Man that was bad. Really, really awful… Yeah right! Ok I got 60 fps which is pretty good considering that my graphics card is not the best in the world. That first red platform I didn't seem to be able to jump on it? Love the skybox and everything of course (although the jump boost thing is my favourite so far). Definitely would like to see where this is going. :)

Hatonastick 18 years, 3 months ago

Forgot to ask: Like the ping noises when you hit shoot the walls - going to add ricochet to the bullet movement? Hmm although it might slow things down and not really add anything to the game.

Arcalyth 18 years, 3 months ago

That skybox is smexy. I've been considering tying out 3d but I don't have any models to work with and I don't have any modeling software.

Also, I sure as hell don't want to use GM's built in d3d drawing functions. (Eg d3d_draw_cube or whatever)

-Arc

Arcalyth 18 years, 3 months ago

PS - 60 FPS :)

-Arc

Cesar 18 years, 3 months ago

k, it ran smoothly at 60… the sky's only problem is that the sun is pointing the other way than the lighting…

melee-master 18 years, 3 months ago

Nice. I have a very crappy 64MB integrated card, and it ran at 30+ the entire time.

Apocalypso 18 years, 3 months ago

hehe… already an update? and you gotta teach me smooth 3D collisions plz :D

Misconstruct 18 years, 3 months ago

Wow, that is sweet! On my schools computer, it runs consistently at 59 fps! And those computers suck! And on top of the fact that it ran great, it was absolutely draw-jopping to look at!

Stained Glass 18 years, 3 months ago

I ran a average 45 fps through the game. Nice to see you are sharing your knowledge of 3D with every one.

The trampoline was really cool.