REEBO Retreival Unit

Posted by Game Fortress on July 10, 2006, 8:05 p.m.

I spent some more time today exploring REEBO, the game I mentioned in an earlier blog. I like the projcet because it is so easy; I dont have to stress about alot of things in my other projects. The graphic style is not my usual pixel art so drawing the sprites is a bit more tedious than I would like, but other than that, its looking pretty nice. Its perhaps a bit childish, but in a good way. (not that I am unbaised to my own games or anything)

In the game you play a red robot who shifts modes to navigate each level. Each shift consumes a unit of power, and you have to reach the end without running out. There are major puzzle elements and the levels can be solved a number of different ways… I think the open endedness gives it flare. anyway, heres a screen of REEBO in all the current available modes (not including the spring because I already posted an image with that in it)

<img src="http://64digits.com/users/Game%20Fortress/screen.gif">

Comments

Theonlywonderboy 18 years, 3 months ago

Sounds cool. I'm a sucker for a good puzzle game.

Alx 18 years, 3 months ago

Can't wait.

twisterghost 18 years, 3 months ago

Those screen shots look nice =P

Malaika 18 years, 3 months ago

very nice graphics style. Colourful and characterful. the background has gotta go though. its terrible.

melee-master 18 years, 3 months ago

That looks nice man, but I agree with Malaika.

Josea 18 years, 3 months ago

the background gives an outer space feeling, I like it.

Those screen look good, and promising.

Game Fortress 18 years, 3 months ago

The background is very underdeveloped. I dont quite know what will go in it's place.. (it will perserve the space feel, but with alot more finess)

FredFredrickson 18 years, 2 months ago

Kinda reminds me of the way Yoshi can tranform into things in Yoshi's Island, hehe.