I completed a new update to my 3D platform game. This update adds several things:
Delta time: Gameplay always works at the same rate. Jump blocks: Yellow blocks which send the player high into the air. Directional wall-jumping: Player used to be able to jump only away from walls. Debug window: Shows the debugging messages. Triggers: Currently, these help improve the camera. Moving blocks Pausing Slowing time: Press F10Download it here.<a href="http://www.64digits.com/download.php?name=3dplatform.zip&id=18982">Link</a>Please tell me about frame rates and improvements I can make.P.S. New upload. Shows moving platform, takes the advice mentioned below.
Excellent work! Fantastic improvements from the last demo. Camera stayed calm and worked great. I had a perfect framerate, theres no need to worry about that. The walking animation and textures could use some work, but its ouviously an early demo. Keep it up!
Awesome.
Great engine, everything worked perfectly.I didn't like the grass though…Also, this is kinda picky but, the shadow should get bigger and fade the higher you go.Cool
its much better then the last demo, still the movement needs a little improvement…
bjozzi, I'm open to suggestions.
HandrawnMan, the grass texture is temporary.I don't have anything against the movement.
Good job with the fading shadow!When I downloaded this, I thought it was just an attempt to make a game out of a platform example. I was wrong.
My biggest complain is the camera. It is really annoying and affects the gameplay. Try and make it a fixed camera, or change the walking scheme. Now for some begging. Can I have the source code please.@mazimadu: Camera is a big pain-in-the-neck. I'll fix it, but I currently do not know how.
P.S. The source code is not available.Excellent work!!!! This is fantastic.
Try to make the eyes to one object so they get round. That would be cool.