I made a water simulation. The current version supports reflection, refraction, and ripples. Also, if the user presses escape in the mode select, it will show off the normal map.
Try it on Yoyo.To people who want to make their own:Refraction can be done with simple jiggling of the background, though I implemented a (mostly) physically correct model.Reflections are best done with sphere maps.Keep the simulation grid small (32x24 or smaller).Refraction is rendered as a solid background.Reflection is additive.I've been rather busy for the past few months. This is because I've had a project for my Economics class.The to-do list (things to get done before it is releasable) is:Making a splash
Posted by Gamer3D on April 11, 2008, 9:28 p.m.
Its a little slow, but looks good.
I lag a good amount, but it is pretty :).
Pretty cool, it's sort of like that water thing I did.
nice