GM 7-point-whoa!

Posted by GamerHippo7 on Feb. 28, 2007, 3:09 p.m.

So it seems that whenever I post something, it's about something craptacular that happened to me. Well today's glorious crapper happened a little bit after I downloaded the beautiful GM 7.0. I opened one of my recent platform-game projects, and looked at all the interesting things I could enhance it with. The room transitions are stellar, and the plethora of add ons are quite the lot to drool on. everything was great untill I tested my game…….

My character's movement is sligtly messed up now.

Whenever I want to move my character forwards.. I use the code to check

if relative position (4,0) is collision free for solid objects then

move relative to position (4,0)

That should be all I need to move right, shouldnt it?

It worked just FINE in 5.0, and 6.1.. so why won't it work now.

And why does it take LONGER to upload my game to test… *sigh* you should go download 7.0 and tell me if you experience anything wonky

Comments

KaBob799 17 years, 8 months ago

I cant egt my completely legal key to upgrade =/

Jaxx 17 years, 8 months ago

! DOUBLE BLOG!!!!!!!!!!!!!

Polystyrene Man 17 years, 8 months ago

Mark fixed a problem with hspeed in the new version. You might want to look into that.

Iluvfuz 17 years, 8 months ago

I just redeemed my GM6 key for a GM7 code. You think 64Digits is gonna let people submit *.gmk files for examples? I don't understand the extension packs well enough…especially the one I wanna do…the Windows buttons. Anyone support me with an example code? I don't know it's format to set the location of the button…