LD36

Posted by Gift of Death on Aug. 29, 2016, 8:49 p.m.

So. It's over I guess. Didn't get even remotely as much done as I wanted to get. Learnt something (like how not to manage time), had struggles, had some fun too.

The entry is in a kind of sorry state but at least I tried. For the first time ever. I'm kinda proud just for doing that.

But! I kinda like where the game was going so I'm going to keep working on it for a while and see how it goes.

If you care to try how the walking simulator plays you can get it from here: download.

// Well, have a screenshot too.

Comments

twisterghost 8 years, 2 months ago

Keep at it! From what I saw, the detail on the climbing looked great. Looking forward to seeing more of it.

twisterghost 8 years, 2 months ago

Downloaded and played it. The climbing animation really is good. The walking was a bit fast but thats just because in comparison to the climbing, it seemed to animate really fast.

I think this could end up being a really fun puzzle kind of game. Please please please.

Gift of Death 8 years, 2 months ago

Quote: twisterghost
Downloaded and played it. The climbing animation really is good. The walking was a bit fast but thats just because in comparison to the climbing, it seemed to animate really fast.
Yeah, I didn't really have the time to polish the animations and movement speed. The idle animation has different speeds depending on previous actions too. :b

And yup, will definitely keep working on it. The challenge is in making the puzzles somewhat challenging with the rather limited movements though.

One thing I wanted to do was keeping some of the mechanical stuff that moves the doors and what not hidden, and say, when you flip the lever in the temple you get to see the stuff move underground. Anyway, the pressure of time is no longer on my shoulders so I can actually put more thought into how to work things up from here.