ever since i was thirteen, the same year i obtained my first personal computer, i've had one purpose, one goal in life; to make video games.
of course, telling people this only lead to them laughing at me, and telling me that it would get me no where in life. in fact, even though i was completely sincere and passionate about it, my own parents encouraged me to find a line of work, "more realistic."this went on for many years, and so i kept my game development dreams to myself for quite the long time. up until i was seventeen, i had made many games (none which ever were released) but, none of them would be enough to spawn a real career in game development.this was, until i turned eighteen. that's when i decided that i was sick of hearing people always tell me that what i was doing was pointless, and that i was going to go no where in life. so, i started my journey to start a real game development company.i had known a few developers, but was only good enough of acquaintances with two of them to ask them about joining my team; but they both believed in the vision i had, and accepted gracefully.treesun studios was registered in march of 2011, and since then, we've opened our website, and begun planning, and building games.now, i try to be realistic with myself; and because of this, i know that just trying to make games for the pc in our spare time might turn out to be a large flop, especially because we have no capital, no following, and we're just another group of indie developers.up until the end of last year, we still really didn't have anything to show, and we still had no money. but then, something extraordinary happened. a good friend of another treesun developer offered to cover our startup costs and first year expenses if we could produce a game demo that would be financially viable.so, we got to work.in all of my years of game development, i have never once felt such an ambition to make games; and, i don't think it was just because there was the possibility of money, but the possibility of my dreams coming true.so, here we are now, almost a year after starting treesun studios, and in the process of opening an office out west. i find it, so surreal that i have such a great opportunity to do what i love; and i'm very grateful of it. but, i'm struck by a terrible truth.there are so many great independent game developers out there, who's dreams are just as big as mine, but who may never have the chance to make a career out of it.so, that's what i want to change.my vision is that someday, hopefully sooner than later, treesun studios will be able to support game developers who otherwise, would be forced into giving up their dreams to work some white collar job.what's worse, is for the most part, to be successful in the game industry, you have to go to college, and then find a job in a large entertainment corporation, which in my opinion, is just as bad as white collar work.so, i started the treesun indie support fund, which would supply game developers with enough capital to work from home and spend their time doing what they love.and although its capital is minimal at the moment, as we start generating more income, we will be putting a substantial amount into this fund.i would also like to be a 'publisher' for indie games, to help increase exposure and profits to the developers (we've already begun negotiating agreements with advertisers, insiders, and multiple indie game sites).i hope that from this, we can encourage game developers to follow their passions, and possibly make a career out of it.all in all, i want to help fellow game developer's dreams come true.if it takes one year, or five, this is my vision, and i will do whatever it takes to make it a reality.
Pretty awesome stuff, man. I was part of an ambitious indie team for a good eight months until the project we were working on crashed and burned due to the team leader leaving, and lack of funds to keep everyone strong.
You wanting to help keep that from happening is pretty awesome. Best of luck to you and future endeavors.Also HawtKoffee is pretty awesome, had him watched on DA ever since you mentioned his work a few months ago.Good luck, and that 8bitworld thing is looking pretty darn sweet!
Pretty incredible you got a donor- I imagine that's much further than most people get. But then, it sounds like you deserved it given your ambition.
And if you ever need a game to publish…Wow, good job man. Congratulations on all that's happened, and good luck in the future. I wanna see this work as well.
thanks guys, i hope it ends up working as well!
@poly, it will probably be a while until we start publishing, but i'll be sure to keep you in mind!What a very humble and genuine vision. I'm serious about that; you're very much the sort, such as myself, that wants game production to be recognized as an artform, and I'm all for that. Your ambition inspires me, man; you ever need another developer on-deck, or a game to publish, I'm in all the way.
Wow, That's pretty cool.
I'm also starting something like this.:inb4 Coolness:Pretty awesome. I came up with an idea with a website just recently, that maybe… just maybe ill get a donor. At least it could go on a resume is how I see it.
Congrats on that. Do what you like to do, and if anything, I think putting that on a resume will be a story to those who doubted you. Thats why Im not telling many people about what i do until I can prove real results :PIts just a completely new field that noone knows much about.