some lame ArTz

Posted by GreenNex on Jan. 16, 2013, 5:35 p.m.

Hi everyone, school is around the corner, for some its already here, and before going back I wanted to give some samples of my latest work:

… also its been a bit over 4 years since I have worked on a game. This was done one week during december, I think it was after finals. Im not really sure what I want to do with this if anything.

to see anything else visit: MY BLOG

… alright

Comments

Eva unit-01 11 years, 11 months ago

Deceiving blog title is deceiving.

Love this stuff, very fresh style, in my eyes at least.

You using Zbrush and another program to do the modeling/sculpting?

JuurianChi 11 years, 11 months ago

I really like the style of that icegirl.

What program are you using for modeling?

If I may ask.

aeron 11 years, 11 months ago

Woahaha there. I like how the Elk has the concept art included, you adapted it well. He looks like a friendly character xD

GreenNex 11 years, 11 months ago

@Eva unit-01 and JuurianChi and EVERYONE!!!!!!!!!! :)

Im glad of all the positive comments! Means alot!

I actually use a combination of maya and zbrush… I first sculpt the body in zbrush, then I create all the other parts in maya. Once Im happy with the look, I remesh them in topogun… (both the aztec and elk are still being explored so they remain as sculpts( well at least the bodies)

Acid 11 years, 11 months ago

I like your 2d work but I love your 3d work.

That style is fantastic!

Charlie Carlo 11 years, 11 months ago

These are cool. Your style is really interesting, you've managed to pin down that cool shapes thing and make unique looking characters. Your 2d shading could use a bit of work but since your a modeller, I can't imagine it'd be too relevant to actually work on improving that.

Models need some textures, man, I thought the Aztec's hair was a helmet or something at first.

Good work with these.