lolz.
Anyway, while I was wandering around, I found this hidden page on the Gamemaker site: http://www.gamemaker.nl/old.htmlYou won't find a link to it on the front page, but it's good to know it's still there for any newfags who want to download, say, GM6, so their games aren't overly large. I still refuse to download 7 until they make it compiled code. It's been like a year and this YoYoGames group hasn't done jack shit with GM. It's almost like they're just in it for the money, whodathunk. Either they come out with some amazing shit, or I hold on to my GM6.Went to Wal-Mart with DesertFox about a week ago, and picked up brawl. It's consumed much of my life for the past week. Unlocking all the characters was relatively painless. Also, Meta Knight owns.Anyway, I'm supposed to be doing java right now. Inheritance, superclasses, extending classes, crap like that. Fun. It's due in less than 4 hours, so I'm off.
Stop advertising your sandwiches… then again, they look pretty tasty.
well. i had no clue that there was a gm7.
Very old already =/
I think refusing to use GM7 stopped being cool a while back. =/
No, I still do it for the hell of it :P
I don't do it for being cool, JakeX.
the god damned code I used to buy GM 6.1 reg didn't work on 7 >_>I haven't used GM at all since shortly after 7 came out. It's sorta like I was cyrogenically frozen, and came out just now.
I'm still refusing to use it though. Do they even allow registration key conversions anymore? (Even if so, I lost my old GM6 key… :/ )And the fact is, I don't think my tiny 400MB RAM PoS computer can handle double memory can handle GM7, it can already barely handle GM6.enigma.
and i have to use gm7 due to the number of victims of vista.And my grammar was way off on that last sentence, but I'm to lazy to delete and rewrite. You get the point though.