Im working on a really cool project right now, a 3D graphing calculator. Its going really great, ive already got options to switch graphs on and off, alter color, and a nice fog system that exposes details of the graphs (I wont even try making normals for these graphs). The only problem so far is that it takes a bit of time to generate the graphs (aside from the what happens at undefined values, still working on that one…)
Anyway, school starts in about a week. You probably wont see me much. Block scheduling + Honors Physics II + AP Probability and Statistics + AP Calculus = I'm gonna be stuck with a shitload of homework.Ill try to post a WIP of my 3D calc before that happens.
to get the normal dont you just cross-multiply the vectors that make up the plane/polygon?n or am i thinking of the wrong operation?
I'm bored.
Where have you been, HT55?I'd be interested in seeing that program, I just made one myself (lost interest and never made it good). What is really cool in 2d is run the equations "y=240" or something like that and "y=y/abs(x)-y" if the program calculates on the step event and doesn't draw a background color it makes a cool image. My calculator can't handle it in 3d. Try to set yours up so it can do that in 3 dimensions, that would be cool!