3D Graphing Calculator

Posted by HeroofTime55 on Aug. 22, 2006, 10:31 a.m.

Im working on a really cool project right now, a 3D graphing calculator. Its going really great, ive already got options to switch graphs on and off, alter color, and a nice fog system that exposes details of the graphs (I wont even try making normals for these graphs). The only problem so far is that it takes a bit of time to generate the graphs (aside from the what happens at undefined values, still working on that one…)

Anyway, school starts in about a week. You probably wont see me much. Block scheduling + Honors Physics II + AP Probability and Statistics + AP Calculus = I'm gonna be stuck with a shitload of homework.

Ill try to post a WIP of my 3D calc before that happens.

Comments

shadowstrike32 18 years, 10 months ago

to get the normal dont you just cross-multiply the vectors that make up the plane/polygon?n or am i thinking of the wrong operation?

Hootiehoo 18 years, 10 months ago

I'm bored.

Where have you been, HT55?

RabeArcade 18 years, 10 months ago

I'd be interested in seeing that program, I just made one myself (lost interest and never made it good). What is really cool in 2d is run the equations "y=240" or something like that and "y=y/abs(x)-y" if the program calculates on the step event and doesn't draw a background color it makes a cool image. My calculator can't handle it in 3d. Try to set yours up so it can do that in 3 dimensions, that would be cool!