Well, MIDI Master (see previous blog) is going slowly. It is incapable of anything right now, I'm just making a nice interface with scrollbars and such. I have the objects and initalized variables set up for the program, and a very good idea of that I need to do. I just need to add in the code (and some graphics). The editing process part will probably be easy to make, though, the real challenge will be making the systems to load and save MIDI files.
PROGRESS: Mostly just inteface stuff. I made a lot of interface sprites, and I've taken my scrollbar sprites (and soon, code) from my Brainfuck Interpreter program (It's not on 64Digits, I submitted it as part of a GMClans competition). (If you don't know what Brainfuck is, Google it)The only functioning code is a little icon in the corner which lets you resize the window (actually expands the area of the interface, not just stretching the graphics!). The only problem, Gamemaker dosent know how to do this nicely, so many of the sprites get ugly and blurred. I'll try to find a way to fix this, but it may prove to be a small issue with Gamemaker. I tried many different approaches. Hopefully, I'll be able to find one that works, but I'm letting that code be for now.I'll be busy over the weekend, but hopefully I'll find some time somewhere to get in at least a little coding. If you have any suggestions for the program, please provide them here. I want to make this project awesome.
For the Interface Background, you should use WinSkin.
I'm leaning heavily against using others work, I want it to be my own work.
I might use some of the menu scripts others have made though.*Points at Showcase*
:P
I'll check it out, but I was thinking more like the "file, edit, view" menus at the tops of nearly every windows application.MIDI master sounds fun =) I like messing with midi files lol.