More 39.dll questions!

Posted by HomerTheDragoon on Dec. 5, 2006, 3:23 p.m.

<b>39.dll</b>

Well ive made lots of progress with my current project and id like to thanks SJF alot for helping me with just about everyquestion ive had.

Well ive got a few more now :(, In my waiting room i have it so you can see the players that joined in slot like areas(sorta like wc3 custom games). Anyways i cant figure out how to kick the player(aka disconnect them). This seems like such a simple question :(.

WEll acutally now that i think about it, thats the only question :P. Ill probably edit it and add more since i will get more questions most likely.

<b>Progress on BMG:</b> None atm, working on the online game setting up part. Once i get that ill merge it into BMG and start making coversions from the offline to the online ones. You will also beable to put computerplayers in on multiplayer. Just incase you dont have enough people :).

<b>General News:</b>

Me and some other kid are mostlikely skipping out of first hour and mayb more to get a wii wensday/thursday. And ill get an excused absents :). Pretty funny story but i dont feel like typing it out.

Not to much other stuff happening.

Comments

Kaz 18 years ago

Not another person with a Wii…

HomerTheDragoon 18 years ago

y? I got one on launch day but there was a defect with it and i returned it to the store. Later finding out that if i woulda sent it into nintendo they woulda sent a replacement :/

Kaz 18 years ago

Because, I don't have a Wii [:(]

HomerTheDragoon 18 years ago

:( i wouldnt be so anxious to get one had i not had one in my hands and see that it had a defect. :( I have zelda and a space controller/nunchuck sitting in my room :(. I never got to play it either! i was setting it up and it broke :(. Anyways what about my question?

SleepinJohnnyFish 18 years ago

If you want to disconnect a player, just use the disconnection script that comes with 39DLL. On the player's side that just got disconnected, make sure you have something that checks if the server's message size is 0 (as I mentioned before, that means the connection is no longer there) and if it is, use the disconnect script on that connection as well (it causes a freeze [sometimes] if one side disconnects but the other doesn't do it soon after).

HomerTheDragoon 18 years ago

Wheres this Disconnect script u speak of? :/

Maxcore 18 years ago

You play WC3? We should play sometime.

HomerTheDragoon 18 years ago

yah, i use to be good at it too :/ its been awhile now :(.

poultry 18 years ago

"And ill get an excused absents :). Pretty funny story but i dont feel like typing it out."

…Then don't mention it…

HomerTheDragoon 18 years ago

nobody said u had to view my blog :)

Plus its "my " blog so i can put what ever i please in it really…