New game:
Note: All current graphics are temporary!I've been working on my new game that is named, only for dev., "Shooter Engine". It's my new multiplayer Topdown Shooter.In Game:ScreenshotThis screenshot shows two kills. The new "Shooter Engine" kill system is much better than the one in TopdownOnline. The chat tells you who did the shooting, as well as who died. The damage is also dealt from the client who did the shooting, so there is no lag missing.Server:Server screenshotThis screenshot shows some of the new functons. "/score" gives you the kills of each team, "/setgametype dm" sets the gametype to deathmatch, "/setgametype tdm" sets the gametype to team deathmatch, "/setgametype ctf" sets the gametype to capture the flag, and "/players" tells yu how many players are in the game.Map Editor:ScreenshotThis screenshot shows the new map editor funtions. Added: Buildings, blocks, spawnpoints(the round circle in the corner)Begging for graphicsI need new graphics for this game, PM me for details!
Uhm, I programmed it…
It's not that kind of game. Not every multiplayer game has to have one main server. As in all of my multiplayer games, the server is included. Eventually, a serverlist will be added. If there is a login system, I doubt I would make the server for it in GM to begin with. It would probably be a website-based system.
Im makeing a server for one of my games right now, but im doing mine through FTP.
Impressive.
still looks a bit empty :(
but…hey, GO FOR IT >:)