Elloweener progress

Posted by JW on Oct. 22, 2007, 5:45 a.m.

Changes made today:

Grass (woo, it's random!)

Chef enemy, he throws knifes

Some spriting

The next demo will be out with the release of the poppenkast site, which will be around next friday!

More stuff?

I'm going to make a little jumper clone in between, for a battle at gmclans. It's about a square pig called hamlet. It is like a fable.

Talking birds, and a morale:

Hamlet escapes the farm, has to go trough a dangerous meat factory, and finds out the farm isn't that bad after all. Then he goes back. And is sent to the factory.

Anyway, smooth platforming and around 30 rooms. I hope.

Shouldn't be too hard to make.

Keep it slordig!

-JW

Comments

Distortion 17 years, 3 months ago

keep it slordig?

That doesn't knock…

Kaz 17 years, 3 months ago

Sometimes I wonder why I come here…

Juju 17 years, 3 months ago

slordigman.

Fabio 17 years, 3 months ago

Awesome, grass will make it easier to see when you move around, and the Chef enemy should add a lot more challenge.

Acid 17 years, 3 months ago

Make an acidthrower for me! :P

s 17 years, 3 months ago

30rooms?I really am a lazy,I guess

Random grass?Don't see the point,I thought the blood worked well enough.Was interesting how it grew from nothing into this giant scape of red

JW 17 years, 3 months ago

Hmm, an acidthrower. Perhaps for a boss. :)