HOW TO STOP DECOMPILING (and Alien Hunter DEMO)

Posted by JW on Jan. 26, 2008, 8:50 a.m.

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-This demo is not complete, I became too lazy to make more.

-2 Planets so far, Spawm and Fattie. Fattie isn't finished yet.

-Fattie enemies don't have proper blood yet.

-3 Weapons, scroll to change them. No proper weapon system yet because I don't know how I want it.-

-Everything made by me, including music.

-WASD moves, lmb shoots.

-Use control to walk slowly if you feel like it.

-Try beating everything with only the assault rifle.

-Have fun?

I'm gonna do some more BNY work now.

IMPORTANT EDIT

I'll just put this there, since GearGod unfrontpaged my new blog about this…

"Okay, I just found a way to protect gm6 games against decompiling.

That is gm6.0 or gm6.1.

If you want to know, e-mail me at jwnijman@gmail.com.

I won't tell everybody because I don't want a smartass to fix the decompiler. And don't pm about this if you don't need to know the trick/use gm7."

Comments

Mat 16 years, 10 months ago

BNY!! Slordig , can't wait to try this game!

F1ak3r 16 years, 10 months ago

Nobody knows how this game was made.

Grand-High Gamer 16 years, 10 months ago

Nobody thinks your gay, F1ak3r.

JW 16 years, 10 months ago

Everybody hates ghg.

Mat 16 years, 10 months ago

Correction: Everybody whos Slordig.

Cesque 16 years, 10 months ago

Nice, though the respawn system is not very slordig :( Sometimes you just die and there are too many enemies for you to respawn.

How'd you do the blood/burn/pieces in the background?

JW 16 years, 10 months ago

Surface for the background.

stampede 16 years, 10 months ago

What if I use GM 6.1? :/

JW 16 years, 10 months ago

Also 6.1

JoshDreamland 16 years, 10 months ago

pffft