Hi everyone! I'm pretty pleased to announce that I am currently making a new game. It's called 'Battle Balls 3D' ( not sure if it's gonna be that name but…. ) ( BB3D for short ). The game is meant to be played online, but there will also be some offline modes to player in.
Currently this is a view of how it's gonna be like:
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Offline
Deathmatch
Capture the Diamond +
Special Battles +
Online
Deathmatch
Team Deathmatch +
Capture the Diamond
SpawnPoint Blowing* ( working name )
Minigames
+
None yetUnlockables/Extra's
+
Concept Art
New skins and such
+: Not sure if it's really gonna be in.
*: A new game type I thought of myself. There are buttons which you can press and if you press one, a spawnpoint of the enemy will be blown up. If the enemy has no spawnpoints left and the last player is killed, you win because they have no place to spawn.
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Teams
1 Stripe Horizontal
1 Stripe Vertical
2 Stripe Horizontal
2 Stripe Vertical
or
Black
White
Gold
Silver
Special Powers
Fire +
Invisibility
Superspeed
Low Gravity
Shield
( Special ) Weapons
Shatter Gun
Flamethrower +
Pistol
Machinegun
Turret
+: Not sure if it's really gonna be in.
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Maps
These are 2 basic maps. I have a lot more but they are drawn with a pencil and it's not scanned right.
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So, this is the project I'm currently working on. I hope I can get this Reflect-Enabled. Oh and btw, here's a screenie:
If you have any suggestions for anything ( from weapons to small details such as how the bullets should look, please tell me.
Why is it better, as you say it works the same as Reflect.
It has nothing to do with bombs… So no [:p]. Currently I'm not working on this project, because of a weird problem with 39dll.
I love the graphics and idea. I can't wait to see the finished product. ^_^