JetSquadron update to 0.6A

Posted by Jetstar on Jan. 29, 2007, 6:36 p.m.

Still pretty unstable, but it works. After getting lolpwnt on the GMC, all my games quickly move to the fourth page after a day or so. Meh, I like it better here, at least I get comments.

New in this version:

*Rampage mode. Being a Jetz, nut I decided to add a city level, which ended up being better than the actual game (go figure). Basically, you defend a city from the Jets and whatnot as you watch it explode in (homegrown) Particle goodness.

*Some behind-the-scenes code changes (mostly speed fixes)

Haven't uploaded yet due to a bug, but I'll get it out sometime tomorrow.

As for a shot blog entry, well, I'm about four lines off…

I'm thinking of making JetSquadron open source, so if anyone wants to take a peek, just msg me or something.

For those who want the source: The version you're seeing now is built apon an older game, so anything out side the Alternative folder is old (except the smoke FX and fades)

Aaannnndddd done.

Comments

melee-master 17 years, 10 months ago

Heh, the name reminds me of my WIP "JetStorm."

Rob 17 years, 10 months ago

Yay! Jetz!

Robineivets 17 years, 10 months ago

Sounds great, I can't wait to play.