JetSquadron update to 0.6A

Posted by Jetstar on Jan. 29, 2007, 6:36 p.m.

Still pretty unstable, but it works. After getting lolpwnt on the GMC, all my games quickly move to the fourth page after a day or so. Meh, I like it better here, at least I get comments.

New in this version:

*Rampage mode. Being a Jetz, nut I decided to add a city level, which ended up being better than the actual game (go figure). Basically, you defend a city from the Jets and whatnot as you watch it explode in (homegrown) Particle goodness.

*Some behind-the-scenes code changes (mostly speed fixes)

Haven't uploaded yet due to a bug, but I'll get it out sometime tomorrow.

As for a shot blog entry, well, I'm about four lines off…

I'm thinking of making JetSquadron open source, so if anyone wants to take a peek, just msg me or something.

For those who want the source: The version you're seeing now is built apon an older game, so anything out side the Alternative folder is old (except the smoke FX and fades)

Aaannnndddd done.

Comments

melee-master 17 years, 9 months ago

Heh, the name reminds me of my WIP "JetStorm."

Rob 17 years, 9 months ago

Yay! Jetz!

Robineivets 17 years, 9 months ago

Sounds great, I can't wait to play.