Decompilation?

Posted by JoshDreamland on Feb. 19, 2007, 8:06 a.m.

I've been going through GM games' binary, looking for the difference between a debug mode game and a regular game. So for the results have been…. complicated. When you compile a GM game, Mark's implications and steps towards making GM more secure in that respect change the code of the game by a little bit… From what I've seen, two spots of more than 100,000 bytes change each time you save a game. Which both pisses me off and makes me feel slightly more secure.

However, something else that pisses me off; somebody hacked my rating on one of my games. I deleted a particularly good rating to see if it was just a bug, but no, somebody did hack it. And I know who that somebody is. And I know why that somebody did it. But I'll let it go, I suppose maybe I should have given him a good rating like everybody else to get my good rating like everybody else… Or maybe I should plot my revenge against that somebody and his game he is so proud of… Bwahahahaha. First I need to think of something to do…

But I did score well in the evil game *hint hint*

But you know, I've been wrong before. ^_^ Jake could be perfectly innocent. Though what kind of jerk goes around doing that to random people?

Either way, I still have no idea what language Notepad's written in. And as I've mentioned somewhere before, anybody who gives me either the name of the language Notepad is written in; or three programs in any language other than GML, Delphi, and C# get big credit in my scanner.

Also on my list still remains the gobs and gobs of homework. Makes me sad.

_________________________________

Datel recently released a toolkit to let people train their own DS games. Very nice, I think I'll be getting it. I've been wanting to hack at a real Nintendo game for a long, long time.

lol I can't wait to see how this all plays out. ^_^

Comments

poultry 17 years, 9 months ago

Notepad is written in VB, mehthinks

JoshDreamland 17 years, 9 months ago

You sure, Chiken? I checked some other OS files and they were mostly the same language. I heard Windows was mostly C/++

flashback 17 years, 9 months ago

It's written in C.

JoshDreamland 17 years, 9 months ago

Okay, I'll take your word for it… But…. What is the difference between C and C#? I didn't really think there was one until the headers were 1 byte off… Insignificant as that sounds.

Whatever, I'll take it. I'll add you to the credits. ^_^

JoshDreamland 17 years, 9 months ago

Anyone have a C++ program?

biggoron 17 years, 9 months ago

I can write one for you. What should it be about?

[edit]

And, yes, Notepad is written in C

[edit2]

I believe C# is Microsoft's "variation" on C. I believe it's more .NET based. In other words: Just don't use it.

flashback 17 years, 9 months ago

C is non object-oriented, rather low-level.

C# is object-oriented, based on the .NET framework, has many enhancements, and it quite a lot faster to develop in. Has some java-like elements.

Grand-High Gamer 17 years, 9 months ago

I hate Datel, partly due to their lack of CD sleeves and proper documentation and party due to the 'tards that use it to hack MP:H and MK:DS…

JoshDreamland 17 years, 9 months ago

biggoron– anything! Thanks a ton for the offer! Just the classic "Hello world!" thing'll do.

ghg- I know, never heard of cases either. >.<

biggoron 17 years, 9 months ago

#include <iostream>

int main(int argc, char* argv[]) {

std::cout << "Hello, World!

";

return 0;

}

[edit]

If you want a more detailed explanation contact me on MSN (orlund_the_wise@hotmail.co.uk)

[edit2]

I'm hitting myself right now for forgetting to return >.<